Statistical profileOffline
Name of Server as Shown on the Client Server List
46.19.136.252:28015 checked 13d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,922
top 60%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,922 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers, and #571 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:18 UTC21d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 46.19.136.252:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 15:18 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 69 on average | 19 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 79 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 37 on average | 28 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 21 / 100 |
| [红牛五倍]10.27日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 0 / 200 |
| [红果十倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and how often?
Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 21 days 9 hours ago.
Server record
Is Name of Server as Shown on the Client Server List up, and how well has it held up?
Name of Server as Shown on the Client Server List is offline at the time of this release; it was last seen 13 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is given by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.19.136.252:28015 is its address.
On which Rust version does Name of Server as Shown on the Client Server List operate?
Rust network protocol 2634 and build 166652 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Name of Server as Shown on the Client Server List?
The last count for Name of Server as Shown on the Client Server List was 13 days 1 hours ago; it is offline at present.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
The rank for Name of Server as Shown on the Client Server List is #12,922 on seven-day player hours, in the top 60% of ranked servers. Within quad servers this release ranks it #571.
Lists and tags
On Rust Census, which lists and filters carry Name of Server as Shown on the Client Server List?
Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 46.19.136.252:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts4 | Group limit Team size is capped at 4. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.