Statistical profileOffline
DRS
46.183.131.116:28015 checked 6d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#9,340
top 42%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,340 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on DRS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DRS
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DRS
What the server publishes and what was recorded
| Address | 46.183.131.116:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 15:20 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 330 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 97 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 31 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does DRS wipe, and how often?
With too few wipes of DRS on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 11 days 15 hours.
About the server
What does the record show for the uptime and current status of DRS?
DRS is offline at the time of this release; it was last seen 6 days 16 hours ago. Of the 144 hours in the last 6 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 21 October 2026.
What location has been recorded for DRS?
No region is published by DRS. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.183.131.116:28015 is its address.
Which Rust version is DRS running?
Rust network protocol 2634 and build 167781 on Windows is the version DRS runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does DRS carry?
The last count for DRS was 6 days 16 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
What position does DRS hold in the server rankings?
The rank for DRS is #9,340 on seven-day player hours, in the top 42% of ranked servers.
Lists and tags
Where does DRS appear among the Rust Census lists and filters?
Included in these Rust Census lists is DRS: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on DRS: what do they indicate?
Read by the game's server browser, DRS publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for DRS?
DRS runs a procedural map, which the game generates.
How is DRS configured, and what rules does it keep?
No gather rate is given in the name of DRS. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join DRS?
Enter client.connect 46.183.131.116:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.