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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,860 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

46.175.35.250:28015 checked 32d ago

Release date
Next release
In five minutes (11:39 UTC)
Source
Live server queries
Server address
46.175.35.250:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#15,978

top 69%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #15,978 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address46.175.35.250:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 09:38 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average162 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average34 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Server name on in-game server list?

The rhythm of Server name on in-game server list's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 14 hours ago.

Server record

How reliable is Server name on in-game server list, and is it online now?

Last seen 32 days 12 hours ago, Server name on in-game server list is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 September 2026.

Which location does Server name on in-game server list run from?

A region is not published by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.175.35.250:28015 is its address.

On which Rust version does Server name on in-game server list operate?

The version in use on Server name on in-game server list is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Server name on in-game server list?

The last count for Server name on in-game server list was 32 days 12 hours ago; it is offline at present.

In the rankings of Rust servers, where is Server name on in-game server list placed?

The rank for Server name on in-game server list is #15,978 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Server name on in-game server list?

These Rust Census lists include Server name on in-game server list: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Server name on in-game server list?

Read by the game's server browser, Server name on in-game server list publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Server name on in-game server list?

A procedural map runs on Server name on in-game server list, generated by the game.

How is Server name on in-game server list configured, and what rules does it keep?

The name of Server name on in-game server list carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Server name on in-game server list?

You can open the console in Rust with F1 and enter client.connect 46.175.35.250:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.