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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,312 players on 11,738 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

S RUST #0 [TEST]

EU 46.174.54.83:20520 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (10:00 UTC)
Source
Live server queries
Server address
46.174.54.83:20520
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,382

top 71% · #2569 in EU

Last wipe

23d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,382 of all ranked servers, the top 71%, and #2569 in EU, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on S RUST #0 [TEST]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:30 UTC23d ago 0 – running 0
Thu 1 Oct, 21:13 UTC FW27d ago 2 halved by day 1 4.2 days 0
Tue 29 Sep, 00:03 UTC30d ago 2 held half 2.9 days 0
Tue 22 Sep, 01:38 UTC37d ago 0 – 6.9 days 0
Tue 15 Sep, 05:53 UTC44d ago 0 – 6.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of S RUST #0 [TEST]

3500 · seed 210551

Map of S RUST #0 [TEST]

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed210551
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of S RUST #0 [TEST]

What the server publishes and what was recorded

Address46.174.54.83:20520
RegionEU
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 01:56 UTC
Hostname0.srust.io
First seen13 Sep 2026

9. Operator

Hostnamesrust.io

Table 4: Other servers of this operator

The busiest servers publishing a srust.io hostname

ServerStatusPlayers
SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10Online44 / 200
SYNDICATE #1 TRIO [X5 | MAX3 | LOOT+ | TP | EVENT] 27.10Online4 / 100

3 servers publish a srust.io hostname.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 82 on average219 / 700

11. Quick answers

From the figures on this page.

Wipe schedule

When does S RUST #0 [TEST] wipe, and how often?

No next wipe can be predicted for S RUST #0 [TEST], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 9 hours have passed since this world was made.

What should you expect on wipe day at S RUST #0 [TEST]?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server details

Is S RUST #0 [TEST] up, and how well has it held up?

The latest count records S RUST #0 [TEST] as offline, last seen 16 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for S RUST #0 [TEST]?

Its EU tag is how S RUST #0 [TEST] lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.174.54.83:20520 it is addressed.

Which Rust version is S RUST #0 [TEST] running?

The version in use on S RUST #0 [TEST] is Rust network protocol 2634 and build 166652 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on S RUST #0 [TEST]?

At this release S RUST #0 [TEST] is offline, having last been seen 16 days 1 hours ago.

How does S RUST #0 [TEST] compare with other servers in the rankings?

On player hours over the last seven days S RUST #0 [TEST] stands at #15,382, #2,569 in Europe, in the top 71% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover S RUST #0 [TEST]?

Included in these Rust Census lists is S RUST #0 [TEST]: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

By whom is S RUST #0 [TEST] run?

The same operator most likely runs S RUST #0 [TEST] and 2 other servers we track, as all publish a srust.io hostname.

The tags on S RUST #0 [TEST]: what do they indicate?

These are the tags S RUST #0 [TEST] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on S RUST #0 [TEST]?

S RUST #0 [TEST] runs a procedural map of size 3,500 with seed 210551, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On S RUST #0 [TEST], what rules and settings are in force?

No gather rate is recorded for S RUST #0 [TEST] in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join S RUST #0 [TEST]?

You can open the console in Rust with F1 and enter client.connect 46.174.54.83:20520; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://srust.io.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.