Statistical profileOffline
S RUST #0 [TEST]
EU 46.174.54.83:20520 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,382
top 71% · #2569 in EU
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,382 of all ranked servers, the top 71%, and #2569 in EU, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on S RUST #0 [TEST]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:30 UTC23d ago | 0 | – | running | 0 |
| Thu 1 Oct, 21:13 UTC FW27d ago | 2 | halved by day 1 | 4.2 days | 0 |
| Tue 29 Sep, 00:03 UTC30d ago | 2 | held half | 2.9 days | 0 |
| Tue 22 Sep, 01:38 UTC37d ago | 0 | – | 6.9 days | 0 |
| Tue 15 Sep, 05:53 UTC44d ago | 0 | – | 6.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of S RUST #0 [TEST]
What the server publishes and what was recorded
| Address | 46.174.54.83:20520 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 01:56 UTC |
| Hostname | 0.srust.io |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamesrust.io
Table 4: Other servers of this operator
The busiest servers publishing a srust.io hostname
| Server | Status | Players |
|---|---|---|
| SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 | Online | 44 / 200 |
| SYNDICATE #1 TRIO [X5 | MAX3 | LOOT+ | TP | EVENT] 27.10 | Online | 4 / 100 |
3 servers publish a srust.io hostname.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 82 on average | 219 / 700 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does S RUST #0 [TEST] wipe, and how often?
No next wipe can be predicted for S RUST #0 [TEST], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 9 hours have passed since this world was made.
What should you expect on wipe day at S RUST #0 [TEST]?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
Is S RUST #0 [TEST] up, and how well has it held up?
The latest count records S RUST #0 [TEST] as offline, last seen 16 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for S RUST #0 [TEST]?
Its EU tag is how S RUST #0 [TEST] lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.174.54.83:20520 it is addressed.
Which Rust version is S RUST #0 [TEST] running?
The version in use on S RUST #0 [TEST] is Rust network protocol 2634 and build 166652 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on S RUST #0 [TEST]?
At this release S RUST #0 [TEST] is offline, having last been seen 16 days 1 hours ago.
How does S RUST #0 [TEST] compare with other servers in the rankings?
On player hours over the last seven days S RUST #0 [TEST] stands at #15,382, #2,569 in Europe, in the top 71% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover S RUST #0 [TEST]?
Included in these Rust Census lists is S RUST #0 [TEST]: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
By whom is S RUST #0 [TEST] run?
The same operator most likely runs S RUST #0 [TEST] and 2 other servers we track, as all publish a srust.io hostname.
The tags on S RUST #0 [TEST]: what do they indicate?
These are the tags S RUST #0 [TEST] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on S RUST #0 [TEST]?
S RUST #0 [TEST] runs a procedural map of size 3,500 with seed 210551, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On S RUST #0 [TEST], what rules and settings are in force?
No gather rate is recorded for S RUST #0 [TEST] in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join S RUST #0 [TEST]?
You can open the console in Rust with F1 and enter client.connect 46.174.54.83:20520; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://srust.io.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
