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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,855 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

EU 46.174.54.159:28015 checked 9m ago

1x monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (03:15 UTC)
Source
Live server queries
Server address
46.174.54.159:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 75

0% full

7-day average

2

peak 11

Rank

#2,498

top 11% · #959 in EU

Last wipe

4d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 2 players, with a peak of 11.
  • It ranks #2,498 of all ranked servers, the top 11%, and #959 in EU, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Players now and over time, UTC

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020004:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Usual gap

14.1 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

0%

else halves by day 13

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 11 – running 1
Thu 15 Oct, 20:32 UTC13d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago 4 halved by day 13 15 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

3500 · seed 1337

Map of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

What the server publishes and what was recorded

Address46.174.54.159:28015
RegionEU
Max players75
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Oct 2026, 18:07 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Внимание! Сервер мирный, любая агрессия к игрокам карается баном! На сервере есть рейд базы, пвп арена и многое другое! Сервер мирный и дружелюбный.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average55 / 1000

11. Quick answers

From the figures on this page.

Wipe schedule

When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe, and how often?

The force wipe is the only wipe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 4 days 9 hours ago. The tags list a wipe schedule of one month.

How is wipe day run on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Recent wipes drew an average peak of 8 players. The peak of the latest wipe's crowd came 24 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 13.

Server details

How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?

At the latest check, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] was online. The uptime it reports puts the last restart at about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. The first sighting of it by Rust Census was on 13 September 2026.

How well does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] perform?

Over the last 48 hours, server fps averaged 144; the lowest reading was 109. The world carried up to 84,076 entities, including buildings, deployables and all else. The peak memory use recorded was 3,464 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run from?

Its EU tag is how [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.174.54.159:28015 it is addressed.

On which Rust version does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] operate?

Rust network protocol 2635 and build 168909 on Linux is the version [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stands at 0 players from 75 slots in this release. This release records a seven-day average of 2 players and a peak of 11. Over the past 48 hours the highest average fell at 09:00 UTC: 6 players.

What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold in the server rankings?

For seven-day player hours [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is ranked #2,498 and #959 in Europe, placing it in the top 11% of all ranked servers.

Tags, lists

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear among the Rust Census lists and filters?

The Rust Census lists that [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

What is meant by each tag shown on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

These are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The procedural map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is generated by the game, measures 3,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries a 1x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Enter client.connect 46.174.54.159:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://rtsrv.gamestores.app/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players 75 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.