Statistical profileOnline
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
EU 46.174.54.159:28015 checked 9m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
2
peak 11
Rank
#2,498
top 11% · #959 in EU
Last wipe
4d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 2 players, with a peak of 11.
- It ranks #2,498 of all ranked servers, the top 11%, and #959 in EU, on player hours over the last seven days.
- Its current map went up 4d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Usual gap
14.1 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
0%
else halves by day 13
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:07 UTC4d ago | 11 | – | running | 1 |
| Thu 15 Oct, 20:32 UTC13d ago | 7 | halved by day 3 | 8.9 days | 0 |
| Thu 1 Oct, 18:31 UTC FW27d ago | 6 | halved by day 13 | 14.1 days | 0 |
| Wed 16 Sep, 18:19 UTC42d ago | 4 | halved by day 13 | 15 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
What the server publishes and what was recorded
| Address | 46.174.54.159:28015 |
|---|---|
| Region | EU |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 24 Oct 2026, 18:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Внимание! Сервер мирный, любая агрессия к игрокам карается баном! На сервере есть рейд базы, пвп арена и многое другое! Сервер мирный и дружелюбный.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 36 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 26 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 55 / 1000 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe, and how often?
The force wipe is the only wipe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 4 days 9 hours ago. The tags list a wipe schedule of one month.
How is wipe day run on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Recent wipes drew an average peak of 8 players. The peak of the latest wipe's crowd came 24 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 13.
Server details
How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?
At the latest check, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] was online. The uptime it reports puts the last restart at about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. The first sighting of it by Rust Census was on 13 September 2026.
How well does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] perform?
Over the last 48 hours, server fps averaged 144; the lowest reading was 109. The world carried up to 84,076 entities, including buildings, deployables and all else. The peak memory use recorded was 3,464 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run from?
Its EU tag is how [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.174.54.159:28015 it is addressed.
On which Rust version does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] operate?
Rust network protocol 2635 and build 168909 on Linux is the version [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stands at 0 players from 75 slots in this release. This release records a seven-day average of 2 players and a peak of 11. Over the past 48 hours the highest average fell at 09:00 UTC: 6 players.
What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold in the server rankings?
For seven-day player hours [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is ranked #2,498 and #959 in Europe, placing it in the top 11% of all ranked servers.
Tags, lists
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear among the Rust Census lists and filters?
The Rust Census lists that [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
What is meant by each tag shown on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
These are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The procedural map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is generated by the game, measures 3,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries a 1x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Enter client.connect 46.174.54.159:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://rtsrv.gamestores.app/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.