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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

EU 46.174.54.159:28015 checked 3d ago

1x monthly wipes vanilla
Release date
Next release
In five minutes (18:50 UTC)
Source
Live server queries
Server address
46.174.54.159:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

1

peak 4

Rank

#12,730

top 57% · #2421 in EU

Last wipe

4d ago

monthly schedule

Next wipe

8d 0h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #12,730 of all ranked servers, the top 57%, and #2421 in EU, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

What the server publishes and what was recorded

Address46.174.54.159:28015
RegionEU
Max players75
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Oct 2026, 18:07 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average309 / 350
[EU East] Facepunch 4EU · groups of 8+ · monthly · 178 on average152 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average222 / 400
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average161 / 225
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 126 on average169 / 300

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

From the force wipe, the next wipe of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 4 days. A monthly wipe schedule is published in its tags.

Server details

How reliable is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], and is it online now?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline at the time of this release; it was last seen 3 days 23 hours ago. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. It was first seen by Rust Census on 24 October 2026.

What location has been recorded for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

In Europe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.174.54.159:28015 is its address.

On which Rust version does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] operate?

This release lists [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline at present; its last recording was 3 days 23 hours ago. Averaged over seven days: 1 players, with a peak of 4.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] compare with other servers in the rankings?

This release ranks [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #12,730 for seven-day player hours, #2,421 in Europe, inside the top 57% of ranked servers.

Lists and tags

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear among the Rust Census lists and filters?

Included in these Rust Census lists is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

The tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: what do they indicate?

Read by the game's server browser, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs a procedural map, which the game generates.

How is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] configured, and what rules does it keep?

A gather rate of 1x is recorded for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Enter client.connect 46.174.54.159:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players Slots: 75.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.