Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,543 players on 11,789 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GamesProjectFair [RUST]

EU 46.174.51.227:28015 checked 1d ago

weekly wipes vanillaoxide
Release date
Next release
In five minutes (20:55 UTC)
Source
Live server queries
Server address
46.174.51.227:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 4

Rank

#4,270

top 19% · #1521 in EU

Last wipe

6d ago

weekly schedule

Next wipe

16h

Thu 29 Oct, 14:57 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #4,270 of all ranked servers, the top 19%, and #1521 in EU, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 14:57 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on GamesProjectFair [RUST]

Players now and over time, UTC

AveragePeak
0123423:0003:0007:0012:0016:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608023:0003:0007:0012:0016:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 14:57 UTC, in 16h. Its weekly schedule tag · low confidence

Usual gap

1.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

67%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
16hThu 29 Oct, 14:57 UTCOwn schedule
7d 20hThu 5 Nov, 19:00 UTCForce wipe FW
14d 16hThu 12 Nov, 14:57 UTCOwn schedule
21d 16hThu 19 Nov, 14:57 UTCOwn schedule
28d 16hThu 26 Nov, 14:57 UTCOwn schedule
35d 20hThu 3 Dec, 19:00 UTCForce wipe FW
42d 16hThu 10 Dec, 14:57 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:57 UTC6d ago 3 – running 1
Thu 15 Oct, 14:58 UTC13d ago 4 held half 7 days 0
Sat 10 Oct, 18:15 UTC18d ago 7 halved by day 2 4.9 days 0
Wed 7 Oct, 21:32 UTC21d ago 1 held half 2.9 days 0
Wed 7 Oct, 01:24 UTC21d ago 1 – 0.8 days 1
Tue 6 Oct, 18:15 UTC22d ago 1 – 0.3 days 0
Mon 5 Oct, 14:37 UTC23d ago 3 – 1.2 days 0
Sat 3 Oct, 22:22 UTC24d ago 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC25d ago 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 8 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GamesProjectFair [RUST]

3500 · seed 1337

Map of GamesProjectFair [RUST]

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of GamesProjectFair [RUST]

What the server publishes and what was recorded

Address46.174.51.227:28015
RegionEU
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 14:57 UTC
Hostnamerust.gamesprojectfair.ru
First seen19 Sep 2026

9. Operator

Hostnamegamesprojectfair.ru

The only server publishing a gamesprojectfair.ru hostname.

10. About this server

In its own words: the description the server publishes, unedited.

●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●● • Игроки без ограничений. | • No limit players. ✓ Ванильное выживание. | ✓ Vanilla Survival. ♻︎ Увеличены стаки ресурсов. | ♻︎ Increased resource stacks. ★ Топ игроков, c наградой! | ★ Top players, with a reward! • Рестарт сервера 3:00 (МСК) | • Server restart 3:00 (MSK) ☁ Сайт проекта, DISCORD: ↓ | ☁ Project website, DISCORD: ↓ ↓ <внешний сайт> ↓ | ↓ <external website> ↓ ●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average476 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average39 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average88 / 100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average56 / 100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average26 / 100

12. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on GamesProjectFair [RUST]?

The prediction for GamesProjectFair [RUST] follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 14:57 UTC the next wipe is expected. 6 days 7 hours have passed since this world was made. The tags list a wipe schedule of one week.

On GamesProjectFair [RUST], what happens on wipe day?

An average of 5 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of GamesProjectFair [RUST]?

Last seen 25 hours ago, GamesProjectFair [RUST] is offline in this release. By its own reported uptime, it restarted about 20 hours ago. A total of 165 of 168 hours were up over 7 full days, which is 98% of the time. It was first seen by Rust Census on 19 September 2026.

How well does GamesProjectFair [RUST] perform?

The figures for the last 48 hours give an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world took the entity count to 73,475. Up to 2,431 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does GamesProjectFair [RUST] run from?

With its EU tag, GamesProjectFair [RUST] lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.174.51.227:28015 it is addressed.

What version of Rust has been recorded on GamesProjectFair [RUST]?

Rust network protocol 2635 and build 168909 on Linux is the version GamesProjectFair [RUST] runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on GamesProjectFair [RUST]?

GamesProjectFair [RUST] is offline at present; its last recording was 25 hours ago. Averaged over seven days: 1 players, with a peak of 4. An average of 3 players was recorded at 18:00 UTC, the busiest hour of the last 48.

How does GamesProjectFair [RUST] compare with other servers in the rankings?

This release ranks GamesProjectFair [RUST] at #4,270 for seven-day player hours, #1,521 in Europe, inside the top 19% of ranked servers.

Tag details

On Rust Census, which lists and filters carry GamesProjectFair [RUST]?

These Rust Census lists include GamesProjectFair [RUST]: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which operator runs GamesProjectFair [RUST]?

No other server we track uses the gamesprojectfair.ru hostname that GamesProjectFair [RUST] publishes.

The tags on GamesProjectFair [RUST]: what do they indicate?

These are the tags GamesProjectFair [RUST] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for GamesProjectFair [RUST]?

GamesProjectFair [RUST] runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is GamesProjectFair [RUST] configured, and what rules does it keep?

No gather rate is recorded for GamesProjectFair [RUST] in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to GamesProjectFair [RUST]?

Enter client.connect 46.174.51.227:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://gamesprojectfair.ru/ is the website listed for it.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.