Statistical profileOffline
GamesProjectFair [RUST]
EU 46.174.51.227:28015 checked 1d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 4
Rank
#4,270
top 19% · #1521 in EU
Last wipe
6d ago
weekly schedule
Next wipe
16h
Thu 29 Oct, 14:57 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #4,270 of all ranked servers, the top 19%, and #1521 in EU, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 14:57 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on GamesProjectFair [RUST]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 14:57 UTC, in 16h. Its weekly schedule tag · low confidence
Usual gap
1.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
67%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 16h | Thu 29 Oct, 14:57 UTC | Own schedule |
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 16h | Thu 12 Nov, 14:57 UTC | Own schedule |
| 21d 16h | Thu 19 Nov, 14:57 UTC | Own schedule |
| 28d 16h | Thu 26 Nov, 14:57 UTC | Own schedule |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 16h | Thu 10 Dec, 14:57 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:57 UTC6d ago | 3 | – | running | 1 |
| Thu 15 Oct, 14:58 UTC13d ago | 4 | held half | 7 days | 0 |
| Sat 10 Oct, 18:15 UTC18d ago | 7 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:32 UTC21d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 01:24 UTC21d ago | 1 | – | 0.8 days | 1 |
| Tue 6 Oct, 18:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Mon 5 Oct, 14:37 UTC23d ago | 3 | – | 1.2 days | 0 |
| Sat 3 Oct, 22:22 UTC24d ago | 3 | – | 1.7 days | 0 |
| Sat 3 Oct, 01:13 UTC25d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 8 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:58 UTC34d ago | 4 | halved by day 5 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of GamesProjectFair [RUST]
What the server publishes and what was recorded
| Address | 46.174.51.227:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 14:57 UTC |
| Hostname | rust.gamesprojectfair.ru |
| First seen | 19 Sep 2026 |
9. Operator
Hostnamegamesprojectfair.ru
The only server publishing a gamesprojectfair.ru hostname.
10. About this server
In its own words: the description the server publishes, unedited.
●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●● • Игроки без ограничений. | • No limit players. ✓ Ванильное выживание. | ✓ Vanilla Survival. ♻︎ Увеличены стаки ресурсов. | ♻︎ Increased resource stacks. ★ Топ игроков, c наградой! | ★ Top players, with a reward! • Рестарт сервера 3:00 (МСК) | • Server restart 3:00 (MSK) ☁ Сайт проекта, DISCORD: ↓ | ☁ Project website, DISCORD: ↓ ↓ <внешний сайт> ↓ | ↓ <external website> ↓ ●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●●
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 476 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 39 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 88 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 234 on average | 56 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 215 on average | 26 / 100 |
12. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on GamesProjectFair [RUST]?
The prediction for GamesProjectFair [RUST] follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 14:57 UTC the next wipe is expected. 6 days 7 hours have passed since this world was made. The tags list a wipe schedule of one week.
On GamesProjectFair [RUST], what happens on wipe day?
An average of 5 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of GamesProjectFair [RUST]?
Last seen 25 hours ago, GamesProjectFair [RUST] is offline in this release. By its own reported uptime, it restarted about 20 hours ago. A total of 165 of 168 hours were up over 7 full days, which is 98% of the time. It was first seen by Rust Census on 19 September 2026.
How well does GamesProjectFair [RUST] perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world took the entity count to 73,475. Up to 2,431 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does GamesProjectFair [RUST] run from?
With its EU tag, GamesProjectFair [RUST] lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.174.51.227:28015 it is addressed.
What version of Rust has been recorded on GamesProjectFair [RUST]?
Rust network protocol 2635 and build 168909 on Linux is the version GamesProjectFair [RUST] runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on GamesProjectFair [RUST]?
GamesProjectFair [RUST] is offline at present; its last recording was 25 hours ago. Averaged over seven days: 1 players, with a peak of 4. An average of 3 players was recorded at 18:00 UTC, the busiest hour of the last 48.
How does GamesProjectFair [RUST] compare with other servers in the rankings?
This release ranks GamesProjectFair [RUST] at #4,270 for seven-day player hours, #1,521 in Europe, inside the top 19% of ranked servers.
Tag details
On Rust Census, which lists and filters carry GamesProjectFair [RUST]?
These Rust Census lists include GamesProjectFair [RUST]: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which operator runs GamesProjectFair [RUST]?
No other server we track uses the gamesprojectfair.ru hostname that GamesProjectFair [RUST] publishes.
The tags on GamesProjectFair [RUST]: what do they indicate?
These are the tags GamesProjectFair [RUST] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for GamesProjectFair [RUST]?
GamesProjectFair [RUST] runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is GamesProjectFair [RUST] configured, and what rules does it keep?
No gather rate is recorded for GamesProjectFair [RUST] in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to GamesProjectFair [RUST]?
Enter client.connect 46.174.51.227:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://gamesprojectfair.ru/ is the website listed for it.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
