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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,345 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

R2 Test Server

46.174.50.219:28315 checked 10m ago

Release date
Next release
In five minutes (16:15 UTC)
Source
Live server queries
Server address
46.174.50.219:28315
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

62d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 62d ago.

2. Players

Figure 1: Players on R2 Test Server

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of R2 Test Server

4250 · seed 1107894951

Map of R2 Test Server

Table 2: The world

As the server publishes it

MapCustom Map
Size4250
Seed1107894951

8. Server characteristics

Table 3: Characteristics of R2 Test Server

What the server publishes and what was recorded

Address46.174.50.219:28315
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Aug 2026, 19:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average437 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on R2 Test Server?

With too few wipes of R2 Test Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 62 days 20 hours have passed since this world was made.

About the server

How reliable is R2 Test Server, and is it online now?

At the latest check, R2 Test Server was online. By its own reported uptime, it restarted about 5 days 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of R2 Test Server show?

Average server fps over the last 48 hours was 201, with a low of 182. Buildings, deployables and everything else in the world took the entity count to 108,699. Memory use reached 4,222 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is R2 Test Server based?

No region is given by R2 Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.174.50.219:28315 is its address.

What version of Rust has been recorded on R2 Test Server?

The version in use on R2 Test Server is Rust network protocol 2632 and build 160556 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does R2 Test Server carry?

At counting time R2 Test Server recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.

What position does R2 Test Server hold in the server rankings?

For seven-day player hours, R2 Test Server is ranked #15,341, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover R2 Test Server?

These Rust Census lists include R2 Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on R2 Test Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): The server runs game build 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags R2 Test Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for R2 Test Server?

Size 4,250 and seed 1107894951: that is the procedural map on R2 Test Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for R2 Test Server?

No gather rate is recorded for R2 Test Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join R2 Test Server?

You can open the console in Rust with F1 and enter client.connect 46.174.50.219:28315; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol Your game must run protocol 2632 to join.
cs160556Build The server runs game build 160556.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.