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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,332 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

240_FPS [RU]

EU 46.174.48.13:28015 checked 13d ago

weekly wipes vanillaoxide
Release date
Next release
In five minutes (15:25 UTC)
Source
Live server queries
Server address
46.174.48.13:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,247

top 70% · #2571 in EU

Last wipe

26d ago

weekly schedule

Next wipe

1d 15h

Thu 29 Oct, 18:37 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,247 of all ranked servers, the top 70%, and #2571 in EU, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 29 October, 18:37 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on 240_FPS [RU]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 18:37 UTC, in 1d 15h. Its weekly schedule tag · low confidence

Usual gap

6.6 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 4.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 15hThu 29 Oct, 18:37 UTCOwn schedule
8d 15hThu 5 Nov, 19:00 UTCForce wipe FW
15d 15hThu 12 Nov, 18:37 UTCOwn schedule
22d 15hThu 19 Nov, 18:37 UTCOwn schedule
29d 15hThu 26 Nov, 18:37 UTCOwn schedule
36d 15hThu 3 Dec, 19:00 UTCForce wipe FW
43d 15hThu 10 Dec, 18:37 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW26d ago 2 – running 1
Fri 25 Sep, 07:50 UTC32d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC39d ago 4 halved by day 4 6.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 240_FPS [RU]

4500 · seed 782583436

Map of 240_FPS [RU]

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed782583436
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of 240_FPS [RU]

What the server publishes and what was recorded

Address46.174.48.13:28015
RegionEU
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe1 Oct 2026, 18:37 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average246 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average33 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average51 / 100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average16 / 100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 213 on average24 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does 240_FPS [RU] wipe, and how often?

The prediction for 240_FPS [RU] follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 18:37 UTC the next wipe is expected. This world was generated 26 days 8 hours ago. Its tags carry a weekly wipe schedule.

On 240_FPS [RU], what happens on wipe day?

The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.5.

Server details

Is 240_FPS [RU] up, and how well has it held up?

Last seen 13 days 11 hours ago, 240_FPS [RU] is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 15 September 2026.

Which location does 240_FPS [RU] run from?

Its EU tag is how 240_FPS [RU] lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.174.48.13:28015 it is addressed.

Which Rust version is 240_FPS [RU] running?

Rust network protocol 2634 and build 167398 on Linux is the version 240_FPS [RU] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for 240_FPS [RU]?

At this release 240_FPS [RU] is offline, having last been seen 13 days 11 hours ago.

In the rankings of Rust servers, where is 240_FPS [RU] placed?

On player hours over the last seven days 240_FPS [RU] stands at #15,247, #2,571 in Europe, in the top 70% of ranked servers.

Tag details

Which Rust Census filters and lists cover 240_FPS [RU]?

Included in these Rust Census lists is 240_FPS [RU]: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What is meant by each tag shown on 240_FPS [RU]?

Read by the game's server browser, 240_FPS [RU] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on 240_FPS [RU]?

The procedural map on 240_FPS [RU] is generated by the game, measures 4,500 and carries seed 782583436. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for 240_FPS [RU]?

The name of 240_FPS [RU] carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to 240_FPS [RU]?

Enter client.connect 46.174.48.13:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.