Statistical profileOffline
240_FPS [RU]
EU 46.174.48.13:28015 checked 13d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,247
top 70% · #2571 in EU
Last wipe
26d ago
weekly schedule
Next wipe
1d 15h
Thu 29 Oct, 18:37 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,247 of all ranked servers, the top 70%, and #2571 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 29 October, 18:37 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on 240_FPS [RU]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 18:37 UTC, in 1d 15h. Its weekly schedule tag · low confidence
Usual gap
6.6 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 4.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 15h | Thu 29 Oct, 18:37 UTC | Own schedule |
| 8d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 15h | Thu 12 Nov, 18:37 UTC | Own schedule |
| 22d 15h | Thu 19 Nov, 18:37 UTC | Own schedule |
| 29d 15h | Thu 26 Nov, 18:37 UTC | Own schedule |
| 36d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 15h | Thu 10 Dec, 18:37 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW26d ago | 2 | – | running | 1 |
| Fri 25 Sep, 07:50 UTC32d ago | 4 | halved by day 5 | 6.4 days | 1 |
| Fri 18 Sep, 11:51 UTC39d ago | 4 | halved by day 4 | 6.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 240_FPS [RU]
4500 · seed 782583436
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 782583436 |
8. Server characteristics
Table 4: Characteristics of 240_FPS [RU]
What the server publishes and what was recorded
| Address | 46.174.48.13:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 18:37 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 246 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 33 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 51 / 100 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 231 on average | 16 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 213 on average | 24 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does 240_FPS [RU] wipe, and how often?
The prediction for 240_FPS [RU] follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 29 October at 18:37 UTC the next wipe is expected. This world was generated 26 days 8 hours ago. Its tags carry a weekly wipe schedule.
On 240_FPS [RU], what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.5.
Server details
Is 240_FPS [RU] up, and how well has it held up?
Last seen 13 days 11 hours ago, 240_FPS [RU] is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 15 September 2026.
Which location does 240_FPS [RU] run from?
Its EU tag is how 240_FPS [RU] lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.174.48.13:28015 it is addressed.
Which Rust version is 240_FPS [RU] running?
Rust network protocol 2634 and build 167398 on Linux is the version 240_FPS [RU] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for 240_FPS [RU]?
At this release 240_FPS [RU] is offline, having last been seen 13 days 11 hours ago.
In the rankings of Rust servers, where is 240_FPS [RU] placed?
On player hours over the last seven days 240_FPS [RU] stands at #15,247, #2,571 in Europe, in the top 70% of ranked servers.
Tag details
Which Rust Census filters and lists cover 240_FPS [RU]?
Included in these Rust Census lists is 240_FPS [RU]: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by each tag shown on 240_FPS [RU]?
Read by the game's server browser, 240_FPS [RU] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on 240_FPS [RU]?
The procedural map on 240_FPS [RU] is generated by the game, measures 4,500 and carries seed 782583436. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for 240_FPS [RU]?
The name of 240_FPS [RU] carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to 240_FPS [RU]?
Enter client.connect 46.174.48.13:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Game build: 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.