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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,970 players on 11,690 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

sch

46.163.129.33:28015 checked 11m ago

Release date
Next release
In five minutes (09:50 UTC)
Source
Live server queries
Server address
46.163.129.33:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak 1

Rank

#11,531

top 52%

Last wipe

9d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,531 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on sch

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

20 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctThu 1 OctWed 9 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:15 UTC9d ago 0 – running 0
Thu 1 Oct, 18:54 UTC FW27d ago 1 held half 17.8 days 0
Wed 9 Sep, 13:36 UTC49d ago – – 22.2 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of sch

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of sch

What the server publishes and what was recorded

Address46.163.129.33:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 14:15 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average171 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on sch?

sch wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 19 hours ago.

How is wipe day run on sch?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Is sch up, and how well has it held up?

This release records sch as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

Which location does sch run from?

A region is not published by sch. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.163.129.33:28015 is its address.

Which Rust version is sch running?

Rust network protocol 2635 and build 168909 on Linux is the version sch runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for sch?

At counting time sch recorded 0 players across 500 slots. This release records a seven-day average of 0 players and a peak of 1.

What position does sch hold in the server rankings?

For seven-day player hours, sch is ranked #11,531, placing it in the top 52% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry sch?

The Rust Census lists that sch fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on sch carry?

Read by the game's server browser, sch publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for sch?

A procedural map runs on sch, generated by the game.

On sch, what rules and settings are in force?

No gather rate is recorded for sch in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to sch?

You can open the console in Rust with F1 and enter client.connect 46.163.129.33:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players Slots: 500.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.