Statistical profileOffline
nameserver
46.159.111.71:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#13,282
no region published
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- It ranks #13,282 of all ranked servers, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 46.159.111.71:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 10:46 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 329 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 6 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 29 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 31 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for nameserver: what is it?
With too few wipes of nameserver on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 50 days 20 hours.
Server record
Is nameserver up, and how well has it held up?
nameserver is offline at the time of this release; it was last seen 39 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 14 September 2026.
What location has been recorded for nameserver?
No region is given by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.159.111.71:28015 it is addressed.
What version of Rust has been recorded on nameserver?
This release lists nameserver on Rust network protocol 2633 and build 163207, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does nameserver carry?
At this release nameserver is offline, having last been seen 39 days 21 hours ago.
What position does nameserver hold in the server rankings?
The rank for nameserver is #13,282 on seven-day player hours, in the top – of ranked servers.
Tag details
Where does nameserver appear among the Rust Census lists and filters?
The Rust Census lists that nameserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on nameserver?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): Slots: 15; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for nameserver?
The game generates the procedural map on nameserver.
On nameserver, what rules and settings are in force?
No gather rate is recorded for nameserver in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join nameserver?
You can open the console in Rust with F1 and enter client.connect 46.159.111.71:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163207 | Build Game build: 163207. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.