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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,814 players on 11,681 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DoGames Rust Test

46.151.208.35:25580 checked 24d ago

Release date
Next release
In five minutes (17:27 UTC)
Source
Live server queries
Server address
46.151.208.35:25580
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,020

top 71%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,020 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on DoGames Rust Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DoGames Rust Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DoGames Rust Test

What the server publishes and what was recorded

Address46.151.208.35:25580
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 15:48 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average536 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average43 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average159 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on DoGames Rust Test?

The rhythm of DoGames Rust Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 18 hours ago.

About the server

How reliable is DoGames Rust Test, and is it online now?

DoGames Rust Test is offline at the time of this release; it was last seen 24 days 17 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 3 October 2026.

Which location does DoGames Rust Test run from?

A region is not published by DoGames Rust Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.151.208.35:25580 it is addressed.

Which Rust version is DoGames Rust Test running?

Rust network protocol 2634 and build 166652 on Linux is the version DoGames Rust Test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on DoGames Rust Test?

At this release DoGames Rust Test is offline, having last been seen 24 days 17 hours ago.

How does DoGames Rust Test compare with other servers in the rankings?

The rank for DoGames Rust Test is #16,020 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover DoGames Rust Test?

These Rust Census lists include DoGames Rust Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on DoGames Rust Test: what do they indicate?

Read by the game's server browser, DoGames Rust Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for DoGames Rust Test?

A procedural map runs on DoGames Rust Test, generated by the game.

What settings and rules have been listed for DoGames Rust Test?

The name of DoGames Rust Test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to DoGames Rust Test?

Enter client.connect 46.151.208.35:25580 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.