Statistical profileOffline
DoGames Rust Test
46.151.208.35:25580 checked 24d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,020
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,020 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on DoGames Rust Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DoGames Rust Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DoGames Rust Test
What the server publishes and what was recorded
| Address | 46.151.208.35:25580 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 15:48 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 536 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 358 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 43 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 159 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 78 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on DoGames Rust Test?
The rhythm of DoGames Rust Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 18 hours ago.
About the server
How reliable is DoGames Rust Test, and is it online now?
DoGames Rust Test is offline at the time of this release; it was last seen 24 days 17 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 3 October 2026.
Which location does DoGames Rust Test run from?
A region is not published by DoGames Rust Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.151.208.35:25580 it is addressed.
Which Rust version is DoGames Rust Test running?
Rust network protocol 2634 and build 166652 on Linux is the version DoGames Rust Test runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on DoGames Rust Test?
At this release DoGames Rust Test is offline, having last been seen 24 days 17 hours ago.
How does DoGames Rust Test compare with other servers in the rankings?
The rank for DoGames Rust Test is #16,020 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover DoGames Rust Test?
These Rust Census lists include DoGames Rust Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on DoGames Rust Test: what do they indicate?
Read by the game's server browser, DoGames Rust Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for DoGames Rust Test?
A procedural map runs on DoGames Rust Test, generated by the game.
What settings and rules have been listed for DoGames Rust Test?
The name of DoGames Rust Test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to DoGames Rust Test?
Enter client.connect 46.151.208.35:25580 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.