Statistical profileOffline
Local4
46.150.80.91:28015 checked 5d ago
Connect to this server
1. Main points
Players now
1/ 15
7% full
7-day average
0
peak 1
Rank
#14,334
top 65%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,334 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Local4
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
14.8 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:35 UTC5d ago | 1 | – | running | 1 |
| Wed 7 Oct, 15:10 UTC20d ago | 1 | – | 14.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Local4
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local4
What the server publishes and what was recorded
| Address | 46.150.80.91:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 10:35 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 500 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 30 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 50 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 257 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 98 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 110 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Local4: what is it?
The rhythm of Local4's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 5 days 12 hours.
On Local4, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Local4?
Local4 is offline at the time of this release; it was last seen 5 days 12 hours ago. 1 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 7 October 2026.
In which location is Local4 based?
No region is given by Local4. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.150.80.91:28015 is its address.
Which Rust version is Local4 running?
This release lists Local4 on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Local4?
At this release Local4 is offline, having last been seen 5 days 12 hours ago. This release records a seven-day average of 0 players and a peak of 1.
How does Local4 compare with other servers in the rankings?
For seven-day player hours, Local4 is ranked #14,334, placing it in the top 65% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Local4?
Included in these Rust Census lists is Local4: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Local4?
These are the tags Local4 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for Local4?
The name of Local4 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Local4?
Enter client.connect 46.150.80.91:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.