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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,411 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Potterhead

46.149.81.1:28015 checked 1h ago

Release date
Next release
In five minutes (20:55 UTC)
Source
Live server queries
Server address
46.149.81.1:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#7,564

top 34%

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,564 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Potterhead

Players now and over time, UTC

AveragePeak
00.250.50.75100:0001:0002:0018:0019:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.8 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:42 UTC2d ago 1 – running 1
Thu 22 Oct, 22:29 UTC4d ago 1 – 2.8 days 1
Thu 22 Oct, 13:53 UTC5d ago 1 – 0.4 days 0
Sat 3 Oct, 16:50 UTC24d ago 1 held half 18.9 days 1
Sat 3 Oct, 10:44 UTC24d ago 1 – 0.3 days 0
Sun 27 Sep, 20:55 UTC30d ago 1 held half 5.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Potterhead

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Potterhead

What the server publishes and what was recorded

Address46.149.81.1:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 18:42 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138 / 225

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Potterhead?

Potterhead wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 2 days 3 hours have passed since this world was made.

What should you expect on wipe day at Potterhead?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Is Potterhead up, and how well has it held up?

Potterhead is offline at the time of this release; it was last seen 1 hours ago. Of the 168 hours in the last 7 full days, it was up 12 of them, or 7%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Potterhead?

No region is given by Potterhead. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.149.81.1:28015 it is addressed.

What version of Rust has been recorded on Potterhead?

Rust network protocol 2635 and build 168909 on Windows is the version Potterhead runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Potterhead carry?

The last count for Potterhead was 1 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.

How does Potterhead compare with other servers in the rankings?

The rank for Potterhead is #7,564 on seven-day player hours, in the top 34% of ranked servers.

Tag details

Where does Potterhead appear among the Rust Census lists and filters?

The Rust Census lists that Potterhead fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Potterhead carry?

Read by the game's server browser, Potterhead publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Potterhead?

The game generates the procedural map on Potterhead.

How is Potterhead configured, and what rules does it keep?

No gather rate is recorded for Potterhead in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Potterhead?

Enter client.connect 46.149.81.1:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.