Statistical profileOffline
Test
46.146.234.109:28015 checked 14d ago
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1. Main points
Players now
1/ 200
0% full
7-day average
0
peak –
Rank
#14,101
top 65%
Last wipe
14d ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 200 slots.
- It ranks #14,101 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Usual gap
2.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 15h | Thu 12 Nov, 07:17 UTC | Own schedule |
| 27d 15h | Thu 26 Nov, 07:17 UTC | Own schedule |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 15h | Thu 10 Dec, 07:17 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:17 UTC14d ago | 1 | – | running | 0 |
| Wed 7 Oct, 22:10 UTC21d ago | 0 | – | 7.4 days | 0 |
| Sun 4 Oct, 14:58 UTC25d ago | 1 | – | 3.3 days | 1 |
| Fri 2 Oct, 19:53 UTC26d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 02:49 UTC27d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 16:04 UTC30d ago | 0 | – | 2.4 days | 0 |
| Wed 23 Sep, 19:24 UTC35d ago | 0 | – | 5.9 days | 1 |
| Wed 23 Sep, 13:15 UTC36d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 10:33 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sat 19 Sep, 11:19 UTC40d ago | 1 | – | 3 days | 0 |
| Fri 18 Sep, 10:47 UTC41d ago | 1 | – | 1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Test
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Test
What the server publishes and what was recorded
| Address | 46.146.234.109:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 07:29 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 163 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 291 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 50 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 68 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 77 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 47 on average | 24 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Test: what is it?
The prediction for Test follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 14 days 8 hours have passed since this world was made. The tags list a fortnightly wipe schedule.
On Test, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is Test, and is it online now?
Test is offline at the time of this release; it was last seen 14 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 16 September 2026.
What location has been recorded for Test?
A region is not published by Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.146.234.109:28015 it is addressed.
What version of Rust has been recorded on Test?
Rust network protocol 2634 and build 167781 on Windows is the version Test runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Test?
Test is offline at present; its last recording was 14 days 8 hours ago.
In the rankings of Rust servers, where is Test placed?
The rank for Test is #14,101 on seven-day player hours, in the top 65% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Test?
Included in these Rust Census lists is Test: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Test carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): Slots: 200; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is Test configured, and what rules does it keep?
No gather rate is recorded for Test in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Test?
Enter client.connect 46.146.234.109:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.