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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,243 players on 11,687 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

testtest

46.138.77.4:28015 checked 22d ago

Release date
Next release
In five minutes (14:00 UTC)
Source
Live server queries
Server address
46.138.77.4:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,971

top 67%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,971 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on testtest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of testtest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of testtest

What the server publishes and what was recorded

Address46.138.77.4:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:48 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average363 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average44 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average168 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average67 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average70 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for testtest: what is it?

Too few wipes of testtest are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 22 days 11 hours ago.

Server details

What does the record show for the uptime and current status of testtest?

testtest is offline at the time of this release; it was last seen 22 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 5 October 2026.

Which location does testtest run from?

A region is not published by testtest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.138.77.4:28015 is its address.

On which Rust version does testtest operate?

Rust network protocol 2634 and build 166652 on Windows is the version testtest runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on testtest?

At this release testtest is offline, having last been seen 22 days 10 hours ago.

What position does testtest hold in the server rankings?

For seven-day player hours, testtest is ranked #14,971, placing it in the top 67% of all ranked servers.

Lists and tags

Where does testtest appear among the Rust Census lists and filters?

The Rust Census lists that testtest fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on testtest: what do they indicate?

These are the tags testtest publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on testtest?

The game generates the procedural map on testtest.

What settings and rules have been listed for testtest?

No gather rate is recorded for testtest in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join testtest?

Enter client.connect 46.138.77.4:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.