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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,198 players on 11,665 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

46.138.57.74:28015 checked 14d ago

Release date
Next release
In five minutes (17:30 UTC)
Source
Live server queries
Server address
46.138.57.74:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,327

top 71%

Last wipe

43d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,327 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:54 UTC43d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TestServer

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address46.138.57.74:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 14:54 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average475 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average317 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average33 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average32 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does TestServer wipe, and how often?

Too few wipes of TestServer are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 43 days 18 hours.

How is wipe day run on TestServer?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

Is TestServer up, and how well has it held up?

The latest count records TestServer as offline, last seen 14 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 14 September 2026.

What location has been recorded for TestServer?

A region is not published by TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.138.57.74:28015 is its address.

On which Rust version does TestServer operate?

The version in use on TestServer is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does TestServer carry?

TestServer is offline at present; its last recording was 14 days 16 hours ago.

In the rankings of Rust servers, where is TestServer placed?

For seven-day player hours, TestServer is ranked #15,327, placing it in the top 71% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover TestServer?

Included in these Rust Census lists is TestServer: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on TestServer: what do they indicate?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for TestServer?

The game generates the procedural map on TestServer.

On TestServer, what rules and settings are in force?

No gather rate is given in the name of TestServer. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

What is the way to join TestServer?

Enter client.connect 46.138.57.74:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.