Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,198 players on 11,665 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ship test

46.138.47.50:28015 checked 7d ago

Release date
Next release
In five minutes (19:35 UTC)
Source
Live server queries
Server address
46.138.47.50:28015
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,383

top 70%

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #15,383 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on ship test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ship test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ship test

What the server publishes and what was recorded

Address46.138.47.50:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 10:58 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average475 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average317 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average33 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average32 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does ship test wipe, and how often?

The rhythm of ship test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 22 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of ship test?

Last seen 7 days 14 hours ago, ship test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 October 2026.

In which location is ship test based?

A region is not published by ship test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.138.47.50:28015 it is addressed.

What version of Rust has been recorded on ship test?

Rust network protocol 2634 and build 167781 on Windows is the version ship test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does ship test carry?

At this release ship test is offline, having last been seen 7 days 14 hours ago.

How does ship test compare with other servers in the rankings?

The rank for ship test is #15,383 on seven-day player hours, in the top 70% of ranked servers.

Tag details

On Rust Census, which lists and filters carry ship test?

The Rust Census lists that ship test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ship test carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): Slots: 3; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags ship test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for ship test?

A procedural map runs on ship test, generated by the game.

How is ship test configured, and what rules does it keep?

No gather rate is recorded for ship test in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join ship test?

Enter client.connect 46.138.47.50:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp3Max players Slots: 3.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.