Statistical profileOffline
TEST MASTER
46.138.162.88:29015 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 175
0% full
7-day average
0
peak –
Rank
#15,565
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 175 slots.
- It ranks #15,565 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on TEST MASTER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
29%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:33 UTC21d ago | 1+1 queue | – | running | 0 |
| Tue 6 Oct, 01:32 UTC22d ago | 1+1 queue | – | 1.8 days | 0 |
| Mon 5 Oct, 19:28 UTC23d ago | 0 | – | 0.3 days | 0 |
| Fri 2 Oct, 14:40 UTC26d ago | 0 | – | 3.2 days | 0 |
| Thu 1 Oct, 14:52 UTC27d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 17:38 UTC28d ago | 0 | – | 0.9 days | 0 |
| Thu 24 Sep, 23:55 UTC33d ago | 0 | – | 5.7 days | 0 |
| Thu 24 Sep, 14:09 UTC34d ago | 1 | – | 0.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TEST MASTER
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST MASTER
What the server publishes and what was recorded
| Address | 46.138.162.88:29015 |
|---|---|
| Region | – · ger |
| Max players | 175 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 23:25 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 221 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 155 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 30 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 49 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 22 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 35 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on TEST MASTER?
Wipes on TEST MASTER fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 20 days 22 hours have passed since this world was made.
How is wipe day run on TEST MASTER?
An average of 1 players attended at peak across recent wipes. 1 more were waiting in the queue when the crowd peaked 2 hours into the latest wipe.
Server record
What does the record show for the uptime and current status of TEST MASTER?
TEST MASTER is offline at the time of this release; it was last seen 20 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 17 September 2026.
In which location is TEST MASTER based?
A region is not published by TEST MASTER, and its region code is ger. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.138.162.88:29015 it is addressed.
What version of Rust has been recorded on TEST MASTER?
The version in use on TEST MASTER is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for TEST MASTER?
TEST MASTER is offline at present; its last recording was 20 days 22 hours ago.
How does TEST MASTER compare with other servers in the rankings?
For seven-day player hours, TEST MASTER is ranked #15,565, placing it in the top 70% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover TEST MASTER?
The Rust Census lists that TEST MASTER fits are: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.
The tags on TEST MASTER: what do they indicate?
Read by the game's server browser, TEST MASTER publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp175 (Max players): Slots: 175; ts0 (Group limit): No team system is in use here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): Practise building and design your bases here; ^z (Modded): Modded: the game is changed by plugins or settings; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
On TEST MASTER, what rules and settings are in force?
No gather rate is given in the name of TEST MASTER. No group limit is published. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join TEST MASTER?
Enter client.connect 46.138.162.88:29015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp175,ptrak,$rger,v2634,^z,^c,^k,^o,gmrust,cs166494,ts0
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp175 | Max players Slots: 175. |
ts0 | Group limit No team system is in use here. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rger | Region code The region code recorded is ger. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|---|
^k | Build server Practise building and design your bases here. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^o | Oxide The plugin framework in use is Oxide (uMod). |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.