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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,197 players on 11,798 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST MASTER

46.138.162.88:29015 checked 20d ago

teams off moddedoxide
Release date
Next release
In five minutes (23:55 UTC)
Source
Live server queries
Server address
46.138.162.88:29015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 175

0% full

7-day average

0

peak –

Rank

#15,565

top 70%

Last wipe

20d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 175 slots.
  • It ranks #15,565 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on TEST MASTER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

29%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:33 UTC21d ago 1+1 queue – running 0
Tue 6 Oct, 01:32 UTC22d ago 1+1 queue – 1.8 days 0
Mon 5 Oct, 19:28 UTC23d ago 0 – 0.3 days 0
Fri 2 Oct, 14:40 UTC26d ago 0 – 3.2 days 0
Thu 1 Oct, 14:52 UTC27d ago 0 – 1 days 0
Wed 30 Sep, 17:38 UTC28d ago 0 – 0.9 days 0
Thu 24 Sep, 23:55 UTC33d ago 0 – 5.7 days 0
Thu 24 Sep, 14:09 UTC34d ago 1 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST MASTER

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST MASTER

What the server publishes and what was recorded

Address46.138.162.88:29015
Region– · ger
Max players175
Group limitteams off
Wipe schedule–
Last wipe7 Oct 2026, 23:25 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average221 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average155 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average30 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average49 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average22 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average35 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on TEST MASTER?

Wipes on TEST MASTER fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 20 days 22 hours have passed since this world was made.

How is wipe day run on TEST MASTER?

An average of 1 players attended at peak across recent wipes. 1 more were waiting in the queue when the crowd peaked 2 hours into the latest wipe.

Server record

What does the record show for the uptime and current status of TEST MASTER?

TEST MASTER is offline at the time of this release; it was last seen 20 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 17 September 2026.

In which location is TEST MASTER based?

A region is not published by TEST MASTER, and its region code is ger. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.138.162.88:29015 it is addressed.

What version of Rust has been recorded on TEST MASTER?

The version in use on TEST MASTER is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for TEST MASTER?

TEST MASTER is offline at present; its last recording was 20 days 22 hours ago.

How does TEST MASTER compare with other servers in the rankings?

For seven-day player hours, TEST MASTER is ranked #15,565, placing it in the top 70% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover TEST MASTER?

The Rust Census lists that TEST MASTER fits are: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.

The tags on TEST MASTER: what do they indicate?

Read by the game's server browser, TEST MASTER publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp175 (Max players): Slots: 175; ts0 (Group limit): No team system is in use here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^k (Build server): Practise building and design your bases here; ^z (Modded): Modded: the game is changed by plugins or settings; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

On TEST MASTER, what rules and settings are in force?

No gather rate is given in the name of TEST MASTER. No group limit is published. build & creative is the game mode recorded, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join TEST MASTER?

Enter client.connect 46.138.162.88:29015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp175,ptrak,$rger,v2634,^z,^c,^k,^o,gmrust,cs166494,ts0

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp175Max players Slots: 175.
ts0Group limit No team system is in use here.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$rgerRegion code The region code recorded is ger.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^kBuild server Practise building and design your bases here.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^oOxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.