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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,565 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

46.138.152.253:28015 checked 27d ago

Release date
Next release
In five minutes (22:44 UTC)
Source
Live server queries
Server address
46.138.152.253:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#14,334

top 60%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #14,334 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address46.138.152.253:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 21:35 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average647 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average412 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average52 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average210 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average105 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does Test wipe, and how often?

The rhythm of Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 54 days 15 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Test?

The latest count records Test as offline, last seen 27 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 30 September 2026.

Which location does Test run from?

A region is not published by Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.138.152.253:28015 it is addressed.

What version of Rust has been recorded on Test?

Rust network protocol 2633 and build 163493 on Windows is the version Test runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Test?

At this release Test is offline, having last been seen 27 days 13 hours ago.

What position does Test hold in the server rankings?

For seven-day player hours, Test is ranked #14,334, placing it in the top 60% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Test?

Included in these Rust Census lists is Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test carry?

These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Test?

A procedural map runs on Test, generated by the game.

On Test, what rules and settings are in force?

No gather rate is recorded for Test in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Test?

Enter client.connect 46.138.152.253:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163493Build Game build: 163493.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.