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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,433 players on 11,750 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

46.131.64.122:28015 checked 2d ago

Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
46.131.64.122:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

1

peak 1

Rank

#11,532

top 52%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,532 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Server Name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address46.131.64.122:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 04:27 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average517 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average262 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average101 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average113 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does My Server Name wipe, and how often?

With too few wipes of My Server Name on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 18 hours.

Server record

What does the record show for the uptime and current status of My Server Name?

My Server Name is offline at the time of this release; it was last seen 2 days 14 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 25 October 2026.

What location has been recorded for My Server Name?

A region is not published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 46.131.64.122:28015 it is addressed.

On which Rust version does My Server Name operate?

Rust network protocol 2635 and build 168909 on Windows is the version My Server Name runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on My Server Name?

The last count for My Server Name was 2 days 14 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

How does My Server Name compare with other servers in the rankings?

For seven-day player hours, My Server Name is ranked #11,532, placing it in the top 52% of all ranked servers.

Tags, lists

Where does My Server Name appear among the Rust Census lists and filters?

Included in these Rust Census lists is My Server Name: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on My Server Name?

Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on My Server Name?

My Server Name runs a procedural map, which the game generates.

How is My Server Name configured, and what rules does it keep?

The name of My Server Name carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join My Server Name?

Enter client.connect 46.131.64.122:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.