Statistical profileOffline
Pokahontas
46.13.44.109:28015 checked 32d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,599
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,599 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Pokahontas
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Pokahontas
What the server publishes and what was recorded
| Address | 46.13.44.109:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 07:39 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 629 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 478 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 62 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 43 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 143 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 260 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Pokahontas?
With too few wipes of Pokahontas on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 9 hours ago.
Server record
Is Pokahontas up, and how well has it held up?
The latest count records Pokahontas as offline, last seen 32 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 September 2026.
Which location does Pokahontas run from?
A region is not published by Pokahontas. Rust Census does not look up where the machine stands; it shows where a server says it is. At 46.13.44.109:28015 it is addressed.
What version of Rust has been recorded on Pokahontas?
The version in use on Pokahontas is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Pokahontas carry?
At this release Pokahontas is offline, having last been seen 32 days 9 hours ago.
What position does Pokahontas hold in the server rankings?
For seven-day player hours, Pokahontas is ranked #16,599, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Pokahontas?
The Rust Census lists that Pokahontas fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Pokahontas carry?
These are the tags Pokahontas publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Pokahontas?
Pokahontas runs a procedural map of size 2,500 with seed 12345, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Pokahontas, what rules and settings are in force?
The name of Pokahontas carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Pokahontas?
Enter client.connect 46.13.44.109:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.