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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,584 players on 11,791 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

rrs

46.125.145.55:28015 checked 13d ago

Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
46.125.145.55:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,151

top 70%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,151 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on rrs

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

6.8 days

between real wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:37 UTC13d ago 0 – running 0
Thu 8 Oct, 14:13 UTC20d ago 1 halved by day 3 6.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of rrs

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of rrs

What the server publishes and what was recorded

Address46.125.145.55:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 08:37 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average501 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average309 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average85 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average109 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on rrs?

With too few wipes of rrs on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 13 hours have passed since this world was made.

How is wipe day run on rrs?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 3.

Server details

What does the record show for the uptime and current status of rrs?

The latest count records rrs as offline, last seen 13 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.

Which location does rrs run from?

A region is not published by rrs. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.125.145.55:28015 is its address.

On which Rust version does rrs operate?

This release lists rrs on Rust network protocol 2635 and build 168079, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on rrs?

At this release rrs is offline, having last been seen 13 days 12 hours ago.

What position does rrs hold in the server rankings?

The rank for rrs is #15,151 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry rrs?

Included in these Rust Census lists is rrs: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on rrs?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168079 (Build): Game build: 168079; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags rrs publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for rrs?

The game generates the procedural map on rrs.

On rrs, what rules and settings are in force?

No gather rate is given in the name of rrs. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join rrs?

Enter client.connect 46.125.145.55:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168079,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168079Build Game build: 168079.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.