Statistical profileOffline
rrs
46.125.145.55:28015 checked 13d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,151
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,151 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on rrs
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.8 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:37 UTC13d ago | 0 | – | running | 0 |
| Thu 8 Oct, 14:13 UTC20d ago | 1 | halved by day 3 | 6.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of rrs
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of rrs
What the server publishes and what was recorded
| Address | 46.125.145.55:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 08:37 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 501 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 309 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 85 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 109 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on rrs?
With too few wipes of rrs on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 13 hours have passed since this world was made.
How is wipe day run on rrs?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 3.
Server details
What does the record show for the uptime and current status of rrs?
The latest count records rrs as offline, last seen 13 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.
Which location does rrs run from?
A region is not published by rrs. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.125.145.55:28015 is its address.
On which Rust version does rrs operate?
This release lists rrs on Rust network protocol 2635 and build 168079, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on rrs?
At this release rrs is offline, having last been seen 13 days 12 hours ago.
What position does rrs hold in the server rankings?
The rank for rrs is #15,151 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry rrs?
Included in these Rust Census lists is rrs: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on rrs?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168079 (Build): Game build: 168079; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags rrs publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for rrs?
The game generates the procedural map on rrs.
On rrs, what rules and settings are in force?
No gather rate is given in the name of rrs. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join rrs?
Enter client.connect 46.125.145.55:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168079,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168079 | Build Game build: 168079. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.