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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,156 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

46.125.134.231:28015 checked 37d ago

Release date
Next release
In five minutes (18:20 UTC)
Source
Live server queries
Server address
46.125.134.231:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,233

top 58%

Last wipe

37d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,233 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 21 SepSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 16:19 UTC37d ago 1 – running 0
Sun 20 Sep, 10:41 UTC38d ago 1 – 1.2 days 0
Sat 19 Sep, 23:56 UTC39d ago 1 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address46.125.134.231:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 16:19 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average295 / 300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average256 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average22 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average123 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does ServerName wipe, and how often?

ServerName wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 16 hours have passed since this world was made.

What should you expect on wipe day at ServerName?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

Is ServerName up, and how well has it held up?

The latest count records ServerName as offline, last seen 37 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 19 September 2026.

What location has been recorded for ServerName?

A region is not published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. 46.125.134.231:28015 is its address.

Which Rust version is ServerName running?

Rust network protocol 2633 and build 164530 on Windows is the version ServerName runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for ServerName?

At this release ServerName is offline, having last been seen 37 days 14 hours ago.

What position does ServerName hold in the server rankings?

The rank for ServerName is #13,233 on seven-day player hours, in the top 58% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover ServerName?

The Rust Census lists that ServerName fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags ServerName publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for ServerName?

A procedural map runs on ServerName, generated by the game.

How is ServerName configured, and what rules does it keep?

The name of ServerName carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join ServerName?

You can open the console in Rust with F1 and enter client.connect 46.125.134.231:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.