Statistical profileOffline
Sickora Family!
46.110.76.40:28015 checked 3d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 2
Rank
#9,703
top 44%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,703 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Sickora Family!
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Sickora Family!
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Sickora Family!
What the server publishes and what was recorded
| Address | 46.110.76.40:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 16:31 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 484 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 27 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 50 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 234 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 86 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 94 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Sickora Family! wipe, and how often?
With too few wipes of Sickora Family! on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 7 hours.
About the server
What does the record show for the uptime and current status of Sickora Family!?
Sickora Family! is offline at the time of this release; it was last seen 3 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 72 of them, or 43%. The first sighting of it by Rust Census was on 10 October 2026.
Which location does Sickora Family! run from?
No region is published by Sickora Family!. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.110.76.40:28015 is its address.
What version of Rust has been recorded on Sickora Family!?
This release lists Sickora Family! on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Sickora Family! carry?
The last count for Sickora Family! was 3 days 10 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 2.
In the rankings of Rust servers, where is Sickora Family! placed?
The rank for Sickora Family! is #9,703 on seven-day player hours, in the top 44% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Sickora Family!?
Included in these Rust Census lists is Sickora Family!: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Sickora Family!?
These are the tags Sickora Family! publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Sickora Family!?
The game generates the procedural map on Sickora Family!.
On Sickora Family!, what rules and settings are in force?
No gather rate is given in the name of Sickora Family!. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Sickora Family!?
Enter client.connect 46.110.76.40:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.