Statistical profileOffline
Name of Server as Shown on the Client Server List
46.11.219.104:28015 checked 41d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,338
no region published
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,338 of all ranked servers, on player hours over the last seven days.
- Its current map went up 51d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 46.11.219.104:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 14:32 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 16 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 7 on average | 4 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 5 / 75 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 3 / 400 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 3 / 100 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 5 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?
With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 51 days 1 hours ago.
Server details
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Name of Server as Shown on the Client Server List is offline at the time of this release; it was last seen 41 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
In which location is Name of Server as Shown on the Client Server List based?
A region is not published by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 46.11.219.104:28015 is its address.
On which Rust version does Name of Server as Shown on the Client Server List operate?
Rust network protocol 2633 and build 163207 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List is offline at present; its last recording was 41 days 18 hours ago.
How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?
The rank for Name of Server as Shown on the Client Server List is #13,338 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser to read: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): The server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. No group limit is published. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
You can open the console in Rust with F1 and enter client.connect 46.11.219.104:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts0 | Group limit The team system is off. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163207 | Build The server runs game build 163207. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.