Statistical profileOffline
Luka & Charles
46.105.76.243:25000 checked 9d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,322
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,322 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Luka & Charles
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Luka & Charles
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Luka & Charles
What the server publishes and what was recorded
| Address | 46.105.76.243:25000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:00 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 420 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 26 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 43 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 191 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 70 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 83 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Luka & Charles: what is it?
With too few wipes of Luka & Charles on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 20 days 7 hours.
About the server
Is Luka & Charles up, and how well has it held up?
Last seen 9 days 13 hours ago, Luka & Charles is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 October 2026.
What location has been recorded for Luka & Charles?
No region is published by Luka & Charles. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.105.76.243:25000 is its address.
On which Rust version does Luka & Charles operate?
Rust network protocol 2634 and build 167781 on Linux is the version Luka & Charles runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Luka & Charles carry?
The last count for Luka & Charles was 9 days 13 hours ago; it is offline at present.
What position does Luka & Charles hold in the server rankings?
For seven-day player hours, Luka & Charles is ranked #15,322, placing it in the top 70% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Luka & Charles?
These Rust Census lists include Luka & Charles: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Luka & Charles: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Luka & Charles publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Luka & Charles?
A procedural map runs on Luka & Charles, generated by the game.
On Luka & Charles, what rules and settings are in force?
No gather rate is recorded for Luka & Charles in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Luka & Charles?
You can open the console in Rust with F1 and enter client.connect 46.105.76.243:25000; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.