Statistical profileOffline
Luka & Charles
46.105.76.243:25000 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,133
top 70%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,133 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Luka & Charles
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Luka & Charles
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Luka & Charles
What the server publishes and what was recorded
| Address | 46.105.76.243:25000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:00 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 336 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 11 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 22 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 85 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Luka & Charles?
Too few wipes of Luka & Charles are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 20 days 14 hours ago.
Server details
How reliable is Luka & Charles, and is it online now?
The latest count records Luka & Charles as offline, last seen 12 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 7 October 2026.
In which location is Luka & Charles based?
A region is not published by Luka & Charles. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 46.105.76.243:25000 is its address.
Which Rust version is Luka & Charles running?
The version in use on Luka & Charles is Rust network protocol 2634 and build 167058 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Luka & Charles?
Luka & Charles is offline at present; its last recording was 12 days 4 hours ago.
How does Luka & Charles compare with other servers in the rankings?
The rank for Luka & Charles is #15,133 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Luka & Charles?
These Rust Census lists include Luka & Charles: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Luka & Charles: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Build 167058 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Luka & Charles publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Luka & Charles?
Luka & Charles runs a procedural map, which the game generates.
How is Luka & Charles configured, and what rules does it keep?
No gather rate is given in the name of Luka & Charles. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Luka & Charles?
Enter client.connect 46.105.76.243:25000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167058 | Build Build 167058 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.