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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,602 players on 11,784 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

VeryGames.com Rust Server

46.105.149.169:26492 checked 18d ago

pve
Release date
Next release
In five minutes (05:35 UTC)
Source
Live server queries
Server address
46.105.149.169:26492
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,850

top 72%

Last wipe

27d ago

no schedule published

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,850 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on VeryGames.com Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 6hThu 5 Nov, 19:00 UTCForce wipe FW
35d 6hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of VeryGames.com Rust Server

4000 · seed 1489761254

Map of VeryGames.com Rust Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1489761254
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of VeryGames.com Rust Server

What the server publishes and what was recorded

Address46.105.149.169:26492
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:43 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average16 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average32 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average16 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average9 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average43 / 200
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average5 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on VeryGames.com Rust Server?

Once a month, and only with the force wipe, does VeryGames.com Rust Server wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 18 hours have passed since this world was made.

What should you expect on wipe day at VeryGames.com Rust Server?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 47 hours passed before the crowd peaked.

About the server

How reliable is VeryGames.com Rust Server, and is it online now?

VeryGames.com Rust Server is offline at the time of this release; it was last seen 18 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 26 September 2026.

What location has been recorded for VeryGames.com Rust Server?

A region is not published by VeryGames.com Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.105.149.169:26492 it is addressed.

On which Rust version does VeryGames.com Rust Server operate?

This release lists VeryGames.com Rust Server on Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on VeryGames.com Rust Server?

At this release VeryGames.com Rust Server is offline, having last been seen 18 days 6 hours ago.

In the rankings of Rust servers, where is VeryGames.com Rust Server placed?

The rank for VeryGames.com Rust Server is #15,850 on seven-day player hours, in the top 72% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover VeryGames.com Rust Server?

Included in these Rust Census lists is VeryGames.com Rust Server: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on VeryGames.com Rust Server?

Read by the game's server browser, VeryGames.com Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for VeryGames.com Rust Server?

Size 4,000 and seed 1489761254: that is the procedural map on VeryGames.com Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is VeryGames.com Rust Server configured, and what rules does it keep?

The name of VeryGames.com Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to VeryGames.com Rust Server?

Enter client.connect 46.105.149.169:26492 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.