Statistical profileOnline
RU:RUST
46.0.24.240:28015 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 7
Rank
#4,221
top 19%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 7.
- It ranks #4,221 of all ranked servers, the top 19%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on RU:RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
11.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:25 UTC4d ago | 7 | – | running | 0 |
| Fri 23 Oct, 06:57 UTC4d ago | 0 | – | 0.7 days | 0 |
| Thu 1 Oct, 18:24 UTC FW26d ago | 1 | halved by day 3 | 21.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RU:RUST
3400 · seed 61738452
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3400 |
| Seed | 61738452 |
8. Server characteristics
Table 3: Characteristics of RU:RUST
What the server publishes and what was recorded
| Address | 46.0.24.240:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 05:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 31 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 119 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RU:RUST: what is it?
RU:RUST wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 21 hours ago.
On RU:RUST, what happens on wipe day?
Recent wipes drew an average peak of 3 players. 41 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 in those cases where it did not hold.
Server details
Is RU:RUST up, and how well has it held up?
RU:RUST is online at the time of this release. By its own reported uptime, it restarted about 21 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
What does the performance record of RU:RUST show?
The figures for the last 48 hours give an average of 110 server fps and a minimum of 78. The world carried up to 63,085 entities, including buildings, deployables and all else. Memory use reached 2,631 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is RU:RUST based?
Pointing to Europe is RU:RUST's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 46.0.24.240:28015 it is addressed.
Which Rust version is RU:RUST running?
The version in use on RU:RUST is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does RU:RUST carry?
At counting time RU:RUST recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 7. An average of 5 players was recorded at 18:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is RU:RUST placed?
For seven-day player hours, RU:RUST is ranked #4,221, placing it in the top 19% of all ranked servers.
Lists and tags
Where does RU:RUST appear among the Rust Census lists and filters?
Included in these Rust Census lists is RU:RUST: EU Rust servers: the regional count and Community servers. Under these filters it comes up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on RU:RUST?
Read by the game's server browser, RU:RUST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on RU:RUST?
Size 3,400 and seed 61738452: that is the procedural map on RU:RUST, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for RU:RUST?
No gather rate is given in the name of RU:RUST. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join RU:RUST?
Enter client.connect 46.0.24.240:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^y | Carbon The Carbon plugin framework runs here. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.