Statistical profileOnline
Rust Server 01
45.92.36.78:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 250
0% full
7-day average
0
peak 1
Rank
#13,775
top 62%
Last wipe
7h ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 250 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,775 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 7h ago.
2. Players
Figure 1: Players on Rust Server 01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, and #577 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust Server 01
4000 · seed 45678934
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 45678934 |
8. Server characteristics
Table 3: Characteristics of Rust Server 01
What the server publishes and what was recorded
| Address | 45.92.36.78:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 19:01 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 113 on average | 72 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 81 on average | 79 / 375 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 51 on average | 105 / 200 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 35 on average | 37 / 100 |
| [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl | EU · quad · biweekly · 29 on average | 7 / 150 |
| 『小宇宙』10.27号/新开/四人服/萌新服 | EA · quad · weekly · 21 on average | 3 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust Server 01 wipe, and how often?
Too few wipes of Rust Server 01 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 hours ago.
About the server
How reliable is Rust Server 01, and is it online now?
Rust Server 01 is online at the time of this release. About 5 hours ago is when it last restarted, according to the uptime it reports. It was first seen by Rust Census on 27 October 2026.
How well does Rust Server 01 perform?
The figures for the last 48 hours give an average of 99 server fps and a minimum of 86. The world carried up to 99,724 entities, including buildings, deployables and all else. Memory use reached 1,894 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Rust Server 01?
A region is not published by Rust Server 01. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.92.36.78:28015 is its address.
On which Rust version does Rust Server 01 operate?
This release lists Rust Server 01 on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Rust Server 01 carry?
The present count is 0 players on Rust Server 01, out of 250 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
What position does Rust Server 01 hold in the server rankings?
The rank for Rust Server 01 is #13,775 on seven-day player hours, in the top 62% of ranked servers. The server stands at #577 among quad servers.
Lists and tags
On Rust Census, which lists and filters carry Rust Server 01?
These Rust Census lists include Rust Server 01: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad; Last wipe: In the last 24 hours.
The tags on Rust Server 01: what do they indicate?
Read by the game's server browser, Rust Server 01 publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp250 (Max players): Slots: 250; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Rust Server 01?
The procedural map on Rust Server 01 is generated by the game, measures 4,000 and carries seed 45678934. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Rust Server 01 configured, and what rules does it keep?
No gather rate is given in the name of Rust Server 01. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Rust Server 01?
You can open the console in Rust with F1 and enter client.connect 45.92.36.78:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://logicservers.com/game-servers/rust is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2635,gmvanilla,cs168909,ts4
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp250 | Max players Slots: 250. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
