Statistical profileOffline
OldSchool Rust KZ
EU 45.86.81.37:55205 checked 13d ago
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1. Main points
Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,097
top 70% · #2583 in EU
Last wipe
26d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 80 slots.
- It ranks #15,097 of all ranked servers, the top 70%, and #2583 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on OldSchool Rust KZ
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:32 UTC26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of OldSchool Rust KZ
What the server publishes and what was recorded
| Address | 45.86.81.37:55205 |
|---|---|
| Region | EU |
| Max players | 80 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 14:32 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Добро пожаловать на наш сервер! Основные команды: /shop - Магазин /sethome - Сохранить дом /home - Телепорт домой /balance - Баланс монет
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 58 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 76 on average | 118 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 69 on average | 77 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 6 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 60 on average | 251 / 1000 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for OldSchool Rust KZ: what is it?
Once a month, and only with the force wipe, does OldSchool Rust KZ wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 8 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at OldSchool Rust KZ?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
How reliable is OldSchool Rust KZ, and is it online now?
The latest count records OldSchool Rust KZ as offline, last seen 13 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 27 September 2026.
What location has been recorded for OldSchool Rust KZ?
In Europe OldSchool Rust KZ lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 45.86.81.37:55205 is its address.
What version of Rust has been recorded on OldSchool Rust KZ?
The version in use on OldSchool Rust KZ is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does OldSchool Rust KZ carry?
OldSchool Rust KZ is offline at present; its last recording was 13 days 1 hours ago.
What position does OldSchool Rust KZ hold in the server rankings?
This release ranks OldSchool Rust KZ at #15,097 for seven-day player hours, #2,583 in Europe, inside the top 70% of ranked servers.
Lists and tags
Where does OldSchool Rust KZ appear among the Rust Census lists and filters?
These Rust Census lists include OldSchool Rust KZ: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on OldSchool Rust KZ carry?
These are the tags OldSchool Rust KZ publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on OldSchool Rust KZ?
The procedural map on OldSchool Rust KZ is generated by the game, measures 3,500 and carries seed 12345. Because one size and seed give one map, RustMaps can display it from this page.
How is OldSchool Rust KZ configured, and what rules does it keep?
The name of OldSchool Rust KZ carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to OldSchool Rust KZ?
You can open the console in Rust with F1 and enter client.connect 45.86.81.37:55205; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://altyngames.kz/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp80,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp80 | Max players 80 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.