Statistical profileOffline
acceptance002
45.83.145.30:28415 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,977 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on acceptance002
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:14 UTC24d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of acceptance002
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of acceptance002
What the server publishes and what was recorded
| Address | 45.83.145.30:28415 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 08:14 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 629 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 478 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 62 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 43 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 143 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 260 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for acceptance002: what is it?
Too few wipes of acceptance002 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 8 hours have passed since this world was made.
What should you expect on wipe day at acceptance002?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is acceptance002 up, and how well has it held up?
Last seen 23 days 12 hours ago, acceptance002 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 4 October 2026.
What location has been recorded for acceptance002?
No region is given by acceptance002. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.83.145.30:28415 it is addressed.
What version of Rust has been recorded on acceptance002?
Rust network protocol 2634 and build 166652 on Linux is the version acceptance002 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for acceptance002?
At this release acceptance002 is offline, having last been seen 23 days 12 hours ago.
What position does acceptance002 hold in the server rankings?
The rank for acceptance002 is #15,977 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does acceptance002 appear among the Rust Census lists and filters?
Included in these Rust Census lists is acceptance002: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What is meant by each tag shown on acceptance002?
These are the tags acceptance002 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for acceptance002?
acceptance002 runs a procedural map, which the game generates.
How is acceptance002 configured, and what rules does it keep?
No gather rate is given in the name of acceptance002. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join acceptance002?
You can open the console in Rust with F1 and enter client.connect 45.83.145.30:28415; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.