Statistical profileOffline
JumpRust.com - Test Server
EU 45.8.187.65:26666 checked 12d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,129
top 70% · #2590 in EU
Last wipe
12d ago
monthly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,129 of all ranked servers, the top 70%, and #2590 in EU, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on JumpRust.com - Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Usual gap
3.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:58 UTC12d ago | 0 | – | running | 1 |
| Thu 15 Oct, 14:37 UTC13d ago | 1 | – | 0.7 days | 0 |
| Thu 8 Oct, 06:56 UTC20d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Wed 7 Oct, 09:27 UTC21d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 09:01 UTC27d ago | 1+1 queue | – | 6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of JumpRust.com - Test Server
What the server publishes and what was recorded
| Address | 45.8.187.65:26666 |
|---|---|
| Region | EU |
| Max players | – |
| Group limit | 100 max |
| Wipe schedule | monthly |
| Last wipe | 16 Oct 2026, 06:58 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 114 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 70 on average | 449 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 21 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 65 on average | 182 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 57 on average | 528 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for JumpRust.com - Test Server: what is it?
The force wipe is the only wipe JumpRust.com - Test Server takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 12 days 9 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
On JumpRust.com - Test Server, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 3 in those cases where it did not hold.
Server details
How reliable is JumpRust.com - Test Server, and is it online now?
Last seen 12 days 8 hours ago, JumpRust.com - Test Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 29 September 2026.
Which location does JumpRust.com - Test Server run from?
With its EU tag, JumpRust.com - Test Server lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.8.187.65:26666 is its address.
Which Rust version is JumpRust.com - Test Server running?
Rust network protocol 2634 and build 167781 on Windows is the version JumpRust.com - Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on JumpRust.com - Test Server?
JumpRust.com - Test Server is offline at present; its last recording was 12 days 8 hours ago.
In the rankings of Rust servers, where is JumpRust.com - Test Server placed?
This release ranks JumpRust.com - Test Server at #15,129 for seven-day player hours, #2,590 in Europe, inside the top 70% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover JumpRust.com - Test Server?
The Rust Census lists that JumpRust.com - Test Server fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on JumpRust.com - Test Server?
These are the tags JumpRust.com - Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for JumpRust.com - Test Server?
The procedural map on JumpRust.com - Test Server is generated by the game, measures 4,200 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: ✿ JumpRust.com EU™ FPS+.
How is JumpRust.com - Test Server configured, and what rules does it keep?
The name of JumpRust.com - Test Server carries no gather rate. 100 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join JumpRust.com - Test Server?
Enter client.connect 45.8.187.65:26666 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://jumprust.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts100,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
ts100 | Group limit Team size is capped at 100. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
