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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,122 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Procedural Map

45.79.165.151:28015 checked 10d ago

Release date
Next release
In five minutes (06:40 UTC)
Source
Live server queries
Server address
45.79.165.151:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,316

top 70%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,316 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Procedural Map

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Procedural Map

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Procedural Map

What the server publishes and what was recorded

Address45.79.165.151:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 05:52 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average492 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average289 / 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average32 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average35 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average152 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average58 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Procedural Map wipe, and how often?

The rhythm of Procedural Map's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 11 days 3 hours ago.

Server details

What does the record show for the uptime and current status of Procedural Map?

Procedural Map is offline at the time of this release; it was last seen 10 days 2 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 18 October 2026.

In which location is Procedural Map based?

A region is not published by Procedural Map. Rust Census does not look up where the machine stands; it shows where a server says it is. 45.79.165.151:28015 is its address.

On which Rust version does Procedural Map operate?

Rust network protocol 2635 and build 168330 on Windows is the version Procedural Map runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Procedural Map carry?

At this release Procedural Map is offline, having last been seen 10 days 2 hours ago.

How does Procedural Map compare with other servers in the rankings?

For seven-day player hours, Procedural Map is ranked #15,316, placing it in the top 70% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Procedural Map?

These Rust Census lists include Procedural Map: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Procedural Map?

These are the tags Procedural Map publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168330 (Build): Build 168330 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Procedural Map?

A procedural map runs on Procedural Map, generated by the game.

How is Procedural Map configured, and what rules does it keep?

No gather rate is recorded for Procedural Map in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Procedural Map?

Enter client.connect 45.79.165.151:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168330Build Build 168330 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.