Statistical profileOnline
Testing Grounds - Vanilla – Enter at Your Own Risk
NA 45.45.239.248:28015 checked 2h ago
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1. Main points
Players now
0/ 3
0% full
7-day average
0
peak 3
Rank
#11,456
top 52% · #1343 in NA
Last wipe
19h ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 3 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #11,456 of all ranked servers, the top 52%, and #1343 in NA, on player hours over the last seven days.
- Its current map went up 19h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Testing Grounds - Vanilla – Enter at Your Own Risk
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 52% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Usual gap
14.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:32 UTC19h ago | – | – | running | 0 |
| Tue 27 Oct, 01:04 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 22:03 UTC29d ago | 0 | – | 28.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Testing Grounds - Vanilla – Enter at Your Own Risk
What the server publishes and what was recorded
| Address | 45.45.239.248:28015 |
|---|---|
| Region | NA |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 00:32 UTC |
| Hostname | 1 |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 90 / 200 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 114 on average | 74 / 200 |
| [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 77 on average | 41 / 400 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 64 on average | 30 / 225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 39 on average | 16 / 200 |
| Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 17 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Testing Grounds - Vanilla – Enter at Your Own Risk: what is it?
The force wipe is the only wipe Testing Grounds - Vanilla – Enter at Your Own Risk takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 19 hours. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at Testing Grounds - Vanilla – Enter at Your Own Risk?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
Is Testing Grounds - Vanilla – Enter at Your Own Risk up, and how well has it held up?
This release records Testing Grounds - Vanilla – Enter at Your Own Risk as online. The uptime it reports puts the last restart at about 15 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does Testing Grounds - Vanilla – Enter at Your Own Risk hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 58. The world carried up to 81,262 entities, including buildings, deployables and all else. Up to 2,830 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Testing Grounds - Vanilla – Enter at Your Own Risk based?
In North America Testing Grounds - Vanilla – Enter at Your Own Risk lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 45.45.239.248:28015 it is addressed.
Which Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk running?
The version in use on Testing Grounds - Vanilla – Enter at Your Own Risk is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Testing Grounds - Vanilla – Enter at Your Own Risk carry?
At counting time Testing Grounds - Vanilla – Enter at Your Own Risk recorded 0 players across 3 slots. This release records a seven-day average of 0 players and a peak of 3. Over the past 48 hours the highest average fell at 01:00 UTC: 2 players.
In the rankings of Rust servers, where is Testing Grounds - Vanilla – Enter at Your Own Risk placed?
For seven-day player hours Testing Grounds - Vanilla – Enter at Your Own Risk is ranked #11,456 and #1,343 in North America, placing it in the top 52% of all ranked servers.
Tag details
Where does Testing Grounds - Vanilla – Enter at Your Own Risk appear among the Rust Census lists and filters?
The Rust Census lists that Testing Grounds - Vanilla – Enter at Your Own Risk fits are: Community servers, North America: servers listed and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
The tags on Testing Grounds - Vanilla – Enter at Your Own Risk: what do they indicate?
Read by the game's server browser, Testing Grounds - Vanilla – Enter at Your Own Risk publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Testing Grounds - Vanilla – Enter at Your Own Risk?
Testing Grounds - Vanilla – Enter at Your Own Risk runs a procedural map of size 1,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
On Testing Grounds - Vanilla – Enter at Your Own Risk, what rules and settings are in force?
No gather rate is given in the name of Testing Grounds - Vanilla – Enter at Your Own Risk. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Testing Grounds - Vanilla – Enter at Your Own Risk?
Enter client.connect 45.45.239.248:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://rustlands.net is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp3 | Max players The server holds 3 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
