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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,056 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

45.45.239.214:27115 checked 10d ago

vanillamoddedcarbon
Release date
Next release
In five minutes (02:05 UTC)
Source
Live server queries
Server address
45.45.239.214:27115
First recorded
12 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,285

top 69%

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,285 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:57 UTC10d ago 0 – running 0
Sat 17 Oct, 19:32 UTC11d ago 1 – 1.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of test

6000 · seed 1337

Map of test

Table 2: The world

As the server publishes it

MapCustom Map
Size6000
Seed1337

8. Server characteristics

Table 3: Characteristics of test

What the server publishes and what was recorded

Address45.45.239.214:27115
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 23:57 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average2 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average4 / 10
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average4 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average2 / 100
PVP Arena | Aimtraingroups of 8+ · 2 on average0 / 40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does test wipe, and how often?

With too few wipes of test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 5 hours.

How is wipe day run on test?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.

Server details

What does the record show for the uptime and current status of test?

The latest count records test as offline, last seen 10 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 12 October 2026.

Which location does test run from?

No region is given by test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.45.239.214:27115 is its address.

Which Rust version is test running?

Rust network protocol 2634 and build 167781 on Linux is the version test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does test carry?

The last count for test was 10 days 3 hours ago; it is offline at present.

In the rankings of Rust servers, where is test placed?

For seven-day player hours, test is ranked #15,285, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry test?

Included in these Rust Census lists is test: Modded Rust servers, counted and Aim training servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on test carry?

These are the tags test publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for test?

The procedural map on test is generated by the game, measures 6,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

How is test configured, and what rules does it keep?

The name of test carries no gather rate. The group cap stands at 8 players, the default for the game. combat training is the game mode recorded, aim and PvP practice, loot handed out. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join test?

Enter client.connect 45.45.239.214:27115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://rustlands.net.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^dCombat training Practice your aim and PvP here; the loot is handed to you.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.