Statistical profileOffline
Server hosted by Physgun.com
NA 45.45.236.11:25000 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,400
top 69% · #1542 in NA
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,400 of all ranked servers, the top 69%, and #1542 in NA, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Server hosted by Physgun.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.6 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:03 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 03:53 UTC2d ago | 0 | – | 0.6 days | 0 |
| Sat 24 Oct, 12:09 UTC3d ago | 0 | – | 1.7 days | 0 |
| Sat 10 Oct, 03:57 UTC18d ago | 0 | – | 14.3 days | 0 |
| Mon 5 Oct, 00:57 UTC23d ago | 0 | – | 5.1 days | 0 |
| Sun 4 Oct, 18:17 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sun 4 Oct, 04:36 UTC24d ago | 0 | – | 0.6 days | 0 |
| Sat 3 Oct, 22:30 UTC24d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 14:23 UTC24d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 03:05 UTC25d ago | 0 | – | 0.5 days | 0 |
| Fri 2 Oct, 20:23 UTC25d ago | 0 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server hosted by Physgun.com
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server hosted by Physgun.com
What the server publishes and what was recorded
| Address | 45.45.236.11:25000 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 31 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 233 on average | 28 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 191 on average | 354 / 375 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 4 / 100 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 149 on average | 203 / 225 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 142 on average | 13 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Server hosted by Physgun.com?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 38 hours ago.
What should you expect on wipe day at Server hosted by Physgun.com?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Server hosted by Physgun.com?
The latest count records Server hosted by Physgun.com as offline, last seen 38 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. It was first seen by Rust Census on 2 October 2026.
In which location is Server hosted by Physgun.com based?
With its NA tag, Server hosted by Physgun.com lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 45.45.236.11:25000 it is addressed.
Which Rust version is Server hosted by Physgun.com running?
This release lists Server hosted by Physgun.com on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Server hosted by Physgun.com?
The last count for Server hosted by Physgun.com was 38 hours ago; it is offline at present. The seven-day average for this server is 0 players.
How does Server hosted by Physgun.com compare with other servers in the rankings?
This release ranks Server hosted by Physgun.com at #15,400 for seven-day player hours, #1,542 in North America, inside the top 69% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Server hosted by Physgun.com?
Included in these Rust Census lists is Server hosted by Physgun.com: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Server hosted by Physgun.com: what do they indicate?
These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map, which the game generates.
How is Server hosted by Physgun.com configured, and what rules does it keep?
The name of Server hosted by Physgun.com carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Server hosted by Physgun.com?
Enter client.connect 45.45.236.11:25000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.