Statistical profileOffline
Staging
45.38.15.136:28015 checked 41d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,485
no region published
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,485 of all ranked servers, on player hours over the last seven days.
- Its current map went up 47d ago.
2. Players
Figure 1: Players on Staging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Staging
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Staging
What the server publishes and what was recorded
| Address | 45.38.15.136:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 19:21 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 630 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 517 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 60 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 41 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 152 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 249 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Staging?
With too few wipes of Staging on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 47 days 21 hours ago.
Server details
How reliable is Staging, and is it online now?
The latest count records Staging as offline, last seen 41 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 16 September 2026.
Which location does Staging run from?
A region is not published by Staging. Rust Census does not look up where the machine stands; it shows where a server says it is. At 45.38.15.136:28015 it is addressed.
What version of Rust has been recorded on Staging?
This release lists Staging on Rust network protocol 2633 and build 164566, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Staging?
Staging is offline at present; its last recording was 41 days 9 hours ago.
What position does Staging hold in the server rankings?
For seven-day player hours, Staging is ranked #15,485, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Staging?
These Rust Census lists include Staging: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Staging carry?
These are the tags Staging publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164566 (Build): Game build: 164566; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Staging?
A procedural map runs on Staging, generated by the game.
How is Staging configured, and what rules does it keep?
No gather rate is given in the name of Staging. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Staging?
Enter client.connect 45.38.15.136:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs164566,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164566 | Build Game build: 164566. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.