Statistical profileOffline
Server name on in-game server list
45.248.77.157:28015 checked 32d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#14,220
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #14,220 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 02:42 UTC32d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 45.248.77.157:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 02:42 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Server name on in-game server list: what is it?
Too few wipes of Server name on in-game server list are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 17 hours ago.
How is wipe day run on Server name on in-game server list?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
Is Server name on in-game server list up, and how well has it held up?
Server name on in-game server list is offline at the time of this release; it was last seen 32 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 26 September 2026.
Which location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.248.77.157:28015 is its address.
On which Rust version does Server name on in-game server list operate?
The version in use on Server name on in-game server list is Rust network protocol 2634 and build 165948 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Server name on in-game server list?
At this release Server name on in-game server list is offline, having last been seen 32 days 9 hours ago.
How does Server name on in-game server list compare with other servers in the rankings?
The rank for Server name on in-game server list is #14,220 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
Where does Server name on in-game server list appear among the Rust Census lists and filters?
These Rust Census lists include Server name on in-game server list: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list carry?
These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs165948 (Build): The server runs game build 165948; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
On Server name on in-game server list, what rules and settings are in force?
No gather rate is recorded for Server name on in-game server list in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Server name on in-game server list?
You can open the console in Rust with F1 and enter client.connect 45.248.77.157:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs165948,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs165948 | Build The server runs game build 165948. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.