Statistical profileOffline
FORGE | CORE 2x Trio | LOCAL TEST
45.228.67.134:28115 checked 22d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
24d ago
weekly schedule
Next wipe
3d 12h
Mon 2 Nov, 00:01 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago; the next wipe is expected Monday 2 November, 00:01 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on FORGE | CORE 2x Trio | LOCAL TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Monday 2 November, 00:01 UTC, in 3d 12h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of FORGE | CORE 2x Trio | LOCAL TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FORGE | CORE 2x Trio | LOCAL TEST
What the server publishes and what was recorded
| Address | 45.228.67.134:28115 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 5 Oct 2026, 00:01 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 332 on average | 1046 / 1090 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 315 on average | 158 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 279 on average | 250 / 300 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 277 on average | 337 / 1900 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 62 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 130 on average | 30 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on FORGE | CORE 2x Trio | LOCAL TEST?
An estimate from weekly: 7 days after its last wipe gives the next wipe of FORGE | CORE 2x Trio | LOCAL TEST. On Monday 2 November at 00:01 UTC the next wipe is expected. The present world dates from 24 days 11 hours. Its tags carry a weekly wipe schedule.
Server record
What does the record show for the uptime and current status of FORGE | CORE 2x Trio | LOCAL TEST?
Last seen 22 days 15 hours ago, FORGE | CORE 2x Trio | LOCAL TEST is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 6 October 2026.
Which location does FORGE | CORE 2x Trio | LOCAL TEST run from?
No region is given by FORGE | CORE 2x Trio | LOCAL TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 45.228.67.134:28115 it is addressed.
On which Rust version does FORGE | CORE 2x Trio | LOCAL TEST operate?
This release lists FORGE | CORE 2x Trio | LOCAL TEST on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does FORGE | CORE 2x Trio | LOCAL TEST carry?
At this release FORGE | CORE 2x Trio | LOCAL TEST is offline, having last been seen 22 days 15 hours ago.
In the rankings of Rust servers, where is FORGE | CORE 2x Trio | LOCAL TEST placed?
For seven-day player hours, FORGE | CORE 2x Trio | LOCAL TEST is ranked #15,986, placing it in the top 71% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry FORGE | CORE 2x Trio | LOCAL TEST?
The Rust Census lists that FORGE | CORE 2x Trio | LOCAL TEST fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Which meanings do the tags on FORGE | CORE 2x Trio | LOCAL TEST carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags FORGE | CORE 2x Trio | LOCAL TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on FORGE | CORE 2x Trio | LOCAL TEST?
The game generates the procedural map on FORGE | CORE 2x Trio | LOCAL TEST.
What settings and rules have been listed for FORGE | CORE 2x Trio | LOCAL TEST?
FORGE | CORE 2x Trio | LOCAL TEST carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to FORGE | CORE 2x Trio | LOCAL TEST?
Enter client.connect 45.228.67.134:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.