Statistical profileOffline
Servidor Local de Mods
45.161.178.66:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,230
top 71%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,230 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Servidor Local de Mods
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:18 UTC15d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Servidor Local de Mods
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Servidor Local de Mods
What the server publishes and what was recorded
| Address | 45.161.178.66:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 19:18 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Servidor Local de Mods?
Too few wipes of Servidor Local de Mods are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 15 days.
What should you expect on wipe day at Servidor Local de Mods?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Servidor Local de Mods, and is it online now?
Last seen 14 days 18 hours ago, Servidor Local de Mods is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 12 October 2026.
Which location does Servidor Local de Mods run from?
No region is published by Servidor Local de Mods. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 45.161.178.66:28015 is its address.
What version of Rust has been recorded on Servidor Local de Mods?
Rust network protocol 2634 and build 167781 on Windows is the version Servidor Local de Mods runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Servidor Local de Mods carry?
The last count for Servidor Local de Mods was 14 days 18 hours ago; it is offline at present.
What position does Servidor Local de Mods hold in the server rankings?
The rank for Servidor Local de Mods is #15,230 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does Servidor Local de Mods appear among the Rust Census lists and filters?
Included in these Rust Census lists is Servidor Local de Mods: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Servidor Local de Mods?
These are the tags Servidor Local de Mods publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Servidor Local de Mods?
A procedural map runs on Servidor Local de Mods, generated by the game.
On Servidor Local de Mods, what rules and settings are in force?
The name of Servidor Local de Mods carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to Servidor Local de Mods?
Enter client.connect 45.161.178.66:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.