Statistical profileOffline
lan
45.155.143.156:28015 checked 18d ago
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1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,632
top 62%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #13,632 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on lan
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, and #587 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:02 UTC19d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of lan
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of lan
What the server publishes and what was recorded
| Address | 45.155.143.156:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 10:41 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 129 on average | 66 / 250 |
| [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe | SA · quad · weekly · 119 on average | 36 / 200 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 84 on average | 193 / 350 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 55 on average | 26 / 200 |
| [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours | EA · quad · weekly · 43 on average | 0 / 165 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 29 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for lan: what is it?
Too few wipes of lan are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 18 days 23 hours.
On lan, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. 5 hours after the latest wipe, the crowd peaked.
About the server
How reliable is lan, and is it online now?
The latest count records lan as offline, last seen 18 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 10 October 2026.
What location has been recorded for lan?
No region is given by lan. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 45.155.143.156:28015 it is addressed.
On which Rust version does lan operate?
Rust network protocol 2634 and build 167398 on Linux is the version lan runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on lan?
lan is offline at present; its last recording was 18 days 15 hours ago.
What position does lan hold in the server rankings?
For seven-day player hours, lan is ranked #13,632, placing it in the top 62% of all ranked servers. The server stands at #587 among quad servers.
Tags, lists
Where does lan appear among the Rust Census lists and filters?
Included in these Rust Census lists is lan: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.
The tags on lan: what do they indicate?
Read by the game's server browser, lan publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for lan?
A procedural map runs on lan, generated by the game.
How is lan configured, and what rules does it keep?
No gather rate is given in the name of lan. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join lan?
Enter client.connect 45.155.143.156:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^v,gmrust,cs167398,ts4
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.