Statistical profileOffline
TemplarGaming - Experimental
EU 45.151.44.6:28094 checked 1d ago
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1. Main points
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#9,505
top 43% · #2220 in EU
Last wipe
23d ago
weekly schedule
Next wipe
4d 6h
Sun 1 Nov, 04:36 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,505 of all ranked servers, the top 43%, and #2220 in EU, on player hours over the last seven days.
- Its current map went up 23d ago; the next wipe is expected Sunday 1 November, 04:36 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on TemplarGaming - Experimental
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 04:36 UTC, in 4d 6h. Its weekly schedule tag · low confidence
Usual gap
5.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 6h | Sun 1 Nov, 04:36 UTC | Own schedule |
| 8d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 6h | Sun 8 Nov, 04:36 UTC | Own schedule |
| 18d 6h | Sun 15 Nov, 04:36 UTC | Own schedule |
| 25d 6h | Sun 22 Nov, 04:36 UTC | Own schedule |
| 32d 6h | Sun 29 Nov, 04:36 UTC | Own schedule |
| 36d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 6h | Sun 6 Dec, 04:36 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:36 UTC23d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:57 UTC26d ago | 1 | – | 3.2 days | 1 |
| Tue 22 Sep, 22:08 UTC34d ago | 1 | held half | 8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TemplarGaming - Experimental
3500 · seed 830490419
Table 3: The world
As the server publishes it
| Map | Wiped 22 Days Ago |
|---|---|
| Size | 3500 |
| Seed | 830490419 |
| Custom map | Download |
8. Server characteristics
Table 4: Characteristics of TemplarGaming - Experimental
What the server publishes and what was recorded
| Address | 45.151.44.6:28094 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | 6 max |
| Wipe schedule | weekly |
| Last wipe | 4 Oct 2026, 04:36 UTC |
| Hostname | euexperimental.templargaming.net |
| First seen | 16 Sep 2026 |
9. Operator
Hostnametemplargaming.net
Table 5: Other servers of this operator
The busiest servers publishing a templargaming.net hostname
| Server | Status | Players |
|---|---|---|
| TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W | Online | 323 / 400 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | Online | 214 / 300 |
| TemplarGaming EU 10x Swift Solo/Duo Loot++|PvP|MyMini|SkinBox|x | Online | 116 / 200 |
| TemplarGaming EU 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 J | Online | 47 / 200 |
| TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST | Online | 27 / 200 |
| TemplarGaming 10x Swift Solo/Duo Loot++|PvP|MyMini|SkinBox|x10 | Online | 14 / 200 |
| TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPED | Online | 9 / 200 |
| TemplarGaming SEA 3x 5 Max LootX3|SkinBox|Kits JUST WIPED | Online | 4 / 200 |
12 servers publish a templargaming.net hostname; the busiest are listed.
10. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 75 on average | 44 / 250 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 75 on average | 41 / 150 |
| [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 5 | EU · groups of 5 · weekly · 1 on average | 3 / 200 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED | EU · groups of 5 · 2x · weekly · 132 on average | 42 / 200 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 52 on average | 54 / 150 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on TemplarGaming - Experimental?
Too few wipes of TemplarGaming - Experimental are recorded to confirm its schedule, so its tag is followed by the prediction. On Sunday 1 November at 04:36 UTC the next wipe is expected. This world was generated 23 days 17 hours ago. Its tags carry a weekly wipe schedule.
How is wipe day run on TemplarGaming - Experimental?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What does the record show for the uptime and current status of TemplarGaming - Experimental?
TemplarGaming - Experimental is offline at the time of this release; it was last seen 40 hours ago. By its own reported uptime, it restarted about 6 hours ago. A total of 16 of 168 hours were up over 7 full days, which is 10% of the time. First recorded by Rust Census on 16 September 2026.
What does the performance record of TemplarGaming - Experimental show?
Average server fps over the last 48 hours was 60, with a low of 59. Buildings, deployables and everything else in the world took the entity count to 82,005. Up to 2,439 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is TemplarGaming - Experimental based?
Its EU tag is how TemplarGaming - Experimental lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.151.44.6:28094 is its address.
What version of Rust has been recorded on TemplarGaming - Experimental?
This release lists TemplarGaming - Experimental on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for TemplarGaming - Experimental?
At this release TemplarGaming - Experimental is offline, having last been seen 40 hours ago. Averaged over seven days: 0 players, with a peak of 1.
How does TemplarGaming - Experimental compare with other servers in the rankings?
This release ranks TemplarGaming - Experimental at #9,505 for seven-day player hours, #2,220 in Europe, inside the top 43% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover TemplarGaming - Experimental?
These Rust Census lists include TemplarGaming - Experimental: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which operator runs TemplarGaming - Experimental?
A templargaming.net hostname is published by TemplarGaming - Experimental and by 11 other servers we track, so the same operator most likely runs them.
The tags on TemplarGaming - Experimental: what do they indicate?
These are the tags TemplarGaming - Experimental publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): The limit is 6 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for TemplarGaming - Experimental?
A custom map of size 3,500 runs on TemplarGaming - Experimental, and its published file is available to download here.
On TemplarGaming - Experimental, what rules and settings are in force?
No gather rate is given in the name of TemplarGaming - Experimental. 6 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to TemplarGaming - Experimental?
Enter client.connect 45.151.44.6:28094 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://store.templargaming.net.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z,rustmaps
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts6 | Group limit The limit is 6 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Other
rustmaps | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.