Statistical profileOffline
A Rust Server
SA 45.146.81.209:28015 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,843
top 72% · #206 in SA
Last wipe
21d ago
weekly schedule
Next wipe
due
Wed 28 Oct, 22:35 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,843 of all ranked servers, the top 72%, and #206 in SA, on player hours over the last seven days.
- Its current map went up 21d ago; the next wipe is expected Wednesday 28 October, 22:35 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Wednesday 28 October, 22:35 UTC due. Its weekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| due | Wed 28 Oct, 22:35 UTC | Own schedule |
| 6d 23h | Wed 4 Nov, 22:35 UTC | Own schedule |
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 23h | Wed 11 Nov, 22:35 UTC | Own schedule |
| 20d 23h | Wed 18 Nov, 22:35 UTC | Own schedule |
| 27d 23h | Wed 25 Nov, 22:35 UTC | Own schedule |
| 34d 23h | Wed 2 Dec, 22:35 UTC | Own schedule |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:35 UTC21d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A Rust Server
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 45.146.81.209:28015 |
|---|---|
| Region | SA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 7 Oct 2026, 22:35 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - BR Main | SA · groups of 16+ · weekly · 174 on average | 48 / 250 |
| [BR/LATAM] Rust Na Veia | MAX 4 | WIPE 27/10 18H | SA · groups of 8+ · weekly · 34 on average | 21 / 200 |
| [BR/LATAM] ORIGEMZ | VANILLA | SOLO/DUO/TRIO | WIPE 23/10 | SA · groups of 8+ · weekly · 24 on average | 2 / 300 |
| Rust Colombia | SA · groups of 16+ · weekly · 7 on average | 0 / 300 |
| [BR] CLT RUST RAIZ - (SOLO/DUO & ARENA'PvP) | SA · groups of 8+ · weekly · 5 on average | 8 / 40 |
| [LATAM] Survival UwU | Solo/Duo | NOOB | SA · groups of 8+ · weekly · 4 on average | 6 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for A Rust Server: what is it?
The prediction for A Rust Server follows its tag, since too few of its wipes are on record to confirm the schedule. On Wednesday 28 October at 22:35 UTC the next wipe is expected. This world was generated 21 days ago. Its tags carry a weekly wipe schedule.
On A Rust Server, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is A Rust Server, and is it online now?
The latest count records A Rust Server as offline, last seen 20 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 7 October 2026.
In which location is A Rust Server based?
With its SA tag, A Rust Server lists itself in South America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.146.81.209:28015 is its address.
On which Rust version does A Rust Server operate?
The version in use on A Rust Server is Rust network protocol 2634 and build 167058 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for A Rust Server?
A Rust Server is offline at present; its last recording was 20 days 5 hours ago.
What position does A Rust Server hold in the server rankings?
This release ranks A Rust Server at #15,843 for seven-day player hours, #206 in South America, inside the top 72% of ranked servers.
Tag details
Which Rust Census filters and lists cover A Rust Server?
The Rust Census lists that A Rust Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on A Rust Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; SA (South America): In the server browser it appears under South America are the tags A Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for A Rust Server?
A Rust Server runs a procedural map, which the game generates.
How is A Rust Server configured, and what rules does it keep?
The name of A Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to A Rust Server?
Enter client.connect 45.146.81.209:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167058,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
SA | South America In the server browser it appears under South America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.