Statistical profileOffline
[EU/DE] Die Siedler [PVE/PVPZones|Purge|]
45.146.252.171:28015 checked 2d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#10,835
top 49%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,835 of all ranked servers, the top 49%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on [EU/DE] Die Siedler [PVE/PVPZones|Purge|]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 13:57 UTC9d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [EU/DE] Die Siedler [PVE/PVPZones|Purge|]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [EU/DE] Die Siedler [PVE/PVPZones|Purge|]
What the server publishes and what was recorded
| Address | 45.146.252.171:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 13:57 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 102 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 76 on average | 156 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [EU/DE] Die Siedler [PVE/PVPZones|Purge|]?
Too few wipes of [EU/DE] Die Siedler [PVE/PVPZones|Purge|] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 8 hours ago.
How is wipe day run on [EU/DE] Die Siedler [PVE/PVPZones|Purge|]?
Recent wipes drew an average peak of 1 players. 4 hours after the latest wipe, the crowd peaked.
About the server
How reliable is [EU/DE] Die Siedler [PVE/PVPZones|Purge|], and is it online now?
The latest count records [EU/DE] Die Siedler [PVE/PVPZones|Purge|] as offline, last seen 2 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 6 of them, or 4%. It was first seen by Rust Census on 15 September 2026.
What location has been recorded for [EU/DE] Die Siedler [PVE/PVPZones|Purge|]?
Pointing to Europe is [EU/DE] Die Siedler [PVE/PVPZones|Purge|]'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 45.146.252.171:28015 it is addressed.
On which Rust version does [EU/DE] Die Siedler [PVE/PVPZones|Purge|] operate?
This release lists [EU/DE] Die Siedler [PVE/PVPZones|Purge|] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [EU/DE] Die Siedler [PVE/PVPZones|Purge|] carry?
The last count for [EU/DE] Die Siedler [PVE/PVPZones|Purge|] was 2 days 22 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is [EU/DE] Die Siedler [PVE/PVPZones|Purge|] placed?
The rank for [EU/DE] Die Siedler [PVE/PVPZones|Purge|] is #10,835 on seven-day player hours, in the top 49% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [EU/DE] Die Siedler [PVE/PVPZones|Purge|]?
These Rust Census lists include [EU/DE] Die Siedler [PVE/PVPZones|Purge|]: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on [EU/DE] Die Siedler [PVE/PVPZones|Purge|]?
Read by the game's server browser, [EU/DE] Die Siedler [PVE/PVPZones|Purge|] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for [EU/DE] Die Siedler [PVE/PVPZones|Purge|]?
A procedural map runs on [EU/DE] Die Siedler [PVE/PVPZones|Purge|], generated by the game.
How is [EU/DE] Die Siedler [PVE/PVPZones|Purge|] configured, and what rules does it keep?
The name of [EU/DE] Die Siedler [PVE/PVPZones|Purge|] carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join [EU/DE] Die Siedler [PVE/PVPZones|Purge|]?
You can open the console in Rust with F1 and enter client.connect 45.146.252.171:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.