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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,616 players on 11,643 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

111OdawgsWorld

45.140.128.78:10200 checked 9d ago

Release date
Next release
In five minutes (01:10 UTC)
Source
Live server queries
Server address
45.140.128.78:10200
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,274

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,274 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on 111OdawgsWorld

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 111OdawgsWorld

3500 · seed 6738

Map of 111OdawgsWorld

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 111OdawgsWorld

What the server publishes and what was recorded

Address45.140.128.78:10200
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:08 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average318 / 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average51 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 111OdawgsWorld: what is it?

With too few wipes of 111OdawgsWorld on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 6 hours have passed since this world was made.

About the server

Is 111OdawgsWorld up, and how well has it held up?

Last seen 9 days ago, 111OdawgsWorld is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 9 October 2026.

Which location does 111OdawgsWorld run from?

No region is published by 111OdawgsWorld. Rust Census does not look up where the machine stands; it shows where a server says it is. 45.140.128.78:10200 is its address.

Which Rust version is 111OdawgsWorld running?

This release lists 111OdawgsWorld on Rust network protocol 2634 and build 167231, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for 111OdawgsWorld?

At this release 111OdawgsWorld is offline, having last been seen 9 days ago.

In the rankings of Rust servers, where is 111OdawgsWorld placed?

The rank for 111OdawgsWorld is #15,274 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry 111OdawgsWorld?

The Rust Census lists that 111OdawgsWorld fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on 111OdawgsWorld: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags 111OdawgsWorld publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on 111OdawgsWorld?

111OdawgsWorld runs a procedural map of size 3,500 with seed 6738, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for 111OdawgsWorld?

No gather rate is recorded for 111OdawgsWorld in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join 111OdawgsWorld?

You can open the console in Rust with F1 and enter client.connect 45.140.128.78:10200; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.