Statistical profileOffline
[JP][PVE] UC-RUST | 3X | SkillTree
45.140.128.73:10300 checked 9d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,332
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,332 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on [JP][PVE] UC-RUST | 3X | SkillTree
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
5.2 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW28d ago | 2 | – | running | 0 |
| Sat 26 Sep, 14:47 UTC33d ago | 2 | halved by day 2 | 5.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [JP][PVE] UC-RUST | 3X | SkillTree
3700 · seed 1375732476
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 1375732476 |
8. Server characteristics
Table 3: Characteristics of [JP][PVE] UC-RUST | 3X | SkillTree
What the server publishes and what was recorded
| Address | 45.140.128.73:10300 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:20 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Japan Tokyo - Limited Raid Hours |3x|PvP|JP | EA · groups of 8+ · 3x · weekly · 40 on average | 3 / 300 |
| Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long | EA · groups of 100+ · 3x · monthly · 7 on average | 8 / 120 |
| HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP | EA · groups of 8+ · 3x · monthly · 2 on average | 1 / 75 |
| 초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3 | EA · groups of 8+ · 3x · 1 on average | 1 / 50 |
| SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28 | EA · groups of 8+ · 3x · weekly · 1 on average | 2 / 150 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 83 on average | 34 / 115 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [JP][PVE] UC-RUST | 3X | SkillTree?
The rhythm of [JP][PVE] UC-RUST | 3X | SkillTree's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days.
How is wipe day run on [JP][PVE] UC-RUST | 3X | SkillTree?
Recent wipes drew an average peak of 2 players. 10 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.
Server details
Is [JP][PVE] UC-RUST | 3X | SkillTree up, and how well has it held up?
[JP][PVE] UC-RUST | 3X | SkillTree is offline at the time of this release; it was last seen 9 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 26 September 2026.
Which location does [JP][PVE] UC-RUST | 3X | SkillTree run from?
Pointing to Asia is [JP][PVE] UC-RUST | 3X | SkillTree's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 45.140.128.73:10300 is its address.
On which Rust version does [JP][PVE] UC-RUST | 3X | SkillTree operate?
The version in use on [JP][PVE] UC-RUST | 3X | SkillTree is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does [JP][PVE] UC-RUST | 3X | SkillTree carry?
[JP][PVE] UC-RUST | 3X | SkillTree is offline at present; its last recording was 9 days 20 hours ago.
In the rankings of Rust servers, where is [JP][PVE] UC-RUST | 3X | SkillTree placed?
For seven-day player hours, [JP][PVE] UC-RUST | 3X | SkillTree is ranked #15,332, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover [JP][PVE] UC-RUST | 3X | SkillTree?
Included in these Rust Census lists is [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
The tags on [JP][PVE] UC-RUST | 3X | SkillTree: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [JP][PVE] UC-RUST | 3X | SkillTree?
The procedural map on [JP][PVE] UC-RUST | 3X | SkillTree is generated by the game, measures 3,700 and carries seed 1375732476. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [JP][PVE] UC-RUST | 3X | SkillTree?
The name of [JP][PVE] UC-RUST | 3X | SkillTree records a gather rate of 3x. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join [JP][PVE] UC-RUST | 3X | SkillTree?
You can open the console in Rust with F1 and enter client.connect 45.140.128.73:10300; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://u-channel.net.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
