Statistical profileOffline
[JP][PVE] UC-RUST | 3X | SkillTree
45.140.128.100:11000 checked 2d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,481
top 60%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,481 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on [JP][PVE] UC-RUST | 3X | SkillTree
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:15 UTC5d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [JP][PVE] UC-RUST | 3X | SkillTree
3700 · seed 1375732476
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 1375732476 |
8. Server characteristics
Table 3: Characteristics of [JP][PVE] UC-RUST | 3X | SkillTree
What the server publishes and what was recorded
| Address | 45.140.128.100:11000 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 05:15 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Japan Tokyo - Limited Raid Hours |3x|PvP|JP | EA · groups of 8+ · 3x · weekly · 40 on average | 3 / 300 |
| Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long | EA · groups of 100+ · 3x · monthly · 7 on average | 5 / 120 |
| HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP | EA · groups of 8+ · 3x · monthly · 2 on average | 1 / 75 |
| 초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3 | EA · groups of 8+ · 3x · 1 on average | 0 / 50 |
| SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28 | EA · groups of 8+ · 3x · weekly · 1 on average | 0 / 150 |
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 84 on average | 19 / 115 |
10. Quick answers
From the figures on this page.
Wipe details
When does [JP][PVE] UC-RUST | 3X | SkillTree wipe, and how often?
The rhythm of [JP][PVE] UC-RUST | 3X | SkillTree's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 17 hours have passed since this world was made.
What should you expect on wipe day at [JP][PVE] UC-RUST | 3X | SkillTree?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is [JP][PVE] UC-RUST | 3X | SkillTree up, and how well has it held up?
Last seen 2 days 21 hours ago, [JP][PVE] UC-RUST | 3X | SkillTree is offline in this release. A total of 74 of 120 hours were up over 5 full days, which is 62% of the time. The first sighting of it by Rust Census was on 23 October 2026.
What location has been recorded for [JP][PVE] UC-RUST | 3X | SkillTree?
Pointing to Asia is [JP][PVE] UC-RUST | 3X | SkillTree's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 45.140.128.100:11000 it is addressed.
Which Rust version is [JP][PVE] UC-RUST | 3X | SkillTree running?
The version in use on [JP][PVE] UC-RUST | 3X | SkillTree is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on [JP][PVE] UC-RUST | 3X | SkillTree?
The last count for [JP][PVE] UC-RUST | 3X | SkillTree was 2 days 21 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.
What position does [JP][PVE] UC-RUST | 3X | SkillTree hold in the server rankings?
The rank for [JP][PVE] UC-RUST | 3X | SkillTree is #13,481 on seven-day player hours, in the top 60% of ranked servers.
Tags, lists
Where does [JP][PVE] UC-RUST | 3X | SkillTree appear among the Rust Census lists and filters?
These Rust Census lists include [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Which meanings do the tags on [JP][PVE] UC-RUST | 3X | SkillTree carry?
Read by the game's server browser, [JP][PVE] UC-RUST | 3X | SkillTree publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for [JP][PVE] UC-RUST | 3X | SkillTree?
Size 3,700 and seed 1375732476: that is the procedural map on [JP][PVE] UC-RUST | 3X | SkillTree, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On [JP][PVE] UC-RUST | 3X | SkillTree, what rules and settings are in force?
A gather rate of 3x is recorded for [JP][PVE] UC-RUST | 3X | SkillTree in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join [JP][PVE] UC-RUST | 3X | SkillTree?
Enter client.connect 45.140.128.100:11000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://u-channel.net.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
