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Latest count: 82,372 players on 11,805 servers
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Statistical profileOnline

BoxBoxRust - Devblog 248

45.137.202.101:28015 checked 12m ago

Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
45.137.202.101:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 250

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

52d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 250 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 52d ago.

2. Players

Figure 1: Players on BoxBoxRust - Devblog 248

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020023:0008:0017:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of BoxBoxRust - Devblog 248

4000 · seed 281778

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed281778
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of BoxBoxRust - Devblog 248

What the server publishes and what was recorded

Address45.137.202.101:28015
Region–
Max players250
Group limitnot published
Wipe schedule–
Last wipe7 Sep 2026, 05:17 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average669 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average34 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average753 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average626 / 725

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for BoxBoxRust - Devblog 248: what is it?

The rhythm of BoxBoxRust - Devblog 248's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 52 days 16 hours.

About the server

Is BoxBoxRust - Devblog 248 up, and how well has it held up?

This release records BoxBoxRust - Devblog 248 as online. By its own reported uptime, it restarted about 45 hours ago. Of the 168 hours in the last 7 full days, it was up 96 of them, or 57%. It was first seen by Rust Census on 15 September 2026.

How well does BoxBoxRust - Devblog 248 perform?

Over the last 48 hours, server fps averaged 147; the lowest reading was 52. Buildings, deployables and everything else in the world took the entity count to 83,896. Memory use reached 1,744 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does BoxBoxRust - Devblog 248 run from?

No region is published by BoxBoxRust - Devblog 248. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 45.137.202.101:28015 it is addressed.

On which Rust version does BoxBoxRust - Devblog 248 operate?

This release lists BoxBoxRust - Devblog 248 on Rust network protocol 2301, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does BoxBoxRust - Devblog 248 carry?

The present count is 0 players on BoxBoxRust - Devblog 248, out of 250 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is BoxBoxRust - Devblog 248 placed?

The rank for BoxBoxRust - Devblog 248 is #15,276 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover BoxBoxRust - Devblog 248?

Included in these Rust Census lists is BoxBoxRust - Devblog 248: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

The tags on BoxBoxRust - Devblog 248: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): Slots: 250; v2301 (Protocol): Protocol 2301 is required; a different version cannot join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; ki (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; ki1 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; fl0 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; ki0 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; hae502e1 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; modd (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags BoxBoxRust - Devblog 248 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on BoxBoxRust - Devblog 248?

The procedural map on BoxBoxRust - Devblog 248 is generated by the game, measures 4,000 and carries seed 281778. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for BoxBoxRust - Devblog 248?

No gather rate is recorded for BoxBoxRust - Devblog 248 in its name. A group limit is not published for this server. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join BoxBoxRust - Devblog 248?

You can open the console in Rust with F1 and enter client.connect 45.137.202.101:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd

Game

gmrustGame mode Survival play, in the standard Rust format.
mp250Max players Slots: 250.
v2301Protocol Protocol 2301 is required; a different version cannot join.
ptrakNetworking The network layer is RakNet, the game's standard.

Mods and access

oxideOxide Plugins are handled by Oxide (uMod) on this server.

Other

kiCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
ki1Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
fl0Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
ki0Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
hae502e1Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
stokCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
moddCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.